Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug in selfmade Profile
04-26-2014, 02:21 AM (This post was last modified: 04-26-2014 02:25 AM by brojesus.)
Post: #3
RE: Bug in selfmade Profile
(04-26-2014 01:11 AM)brojesus Wrote:  Hi,

i got a little Problem with my small profile. My Character ignores the last "move to" commands dont finishs his run just leaves the game.

This is my Profile actually

<?xml version="1.0" encoding="UTF-8"?>

-<Profile>


-<Order>

<UseWaypoint waypointNumber="8"/>

<MoveTo z="-65,89999" y="131,7837" x="418,4095"/>

<MoveTo z="-25,89999" y="368,1183" x="436,0368"/>

<MoveTo z="0,1965284" y="641,3146" x="405,7458"/>

<LeaveGame/>

</Order>

</Profile>

Its for Chest run in ACT V Quest 6 Step 2

Need some help here.

Thank you!


Here is a Part of my Logfile

2014-04-26 03:59:29 Start at 26.04.2014 01:59:29 - haXXXXXXX@XXXXXX EU
2014-04-26 03:59:29 Bot Version 0.9.273
2014-04-26 03:59:29 Profile - Test.xml
2014-04-26 03:59:29 Start botting
2014-04-26 03:59:30 Prepare to start game UI
2014-04-26 03:59:32 Just clicked the start button
2014-04-26 03:59:39 start game is successful
2014-04-26 03:59:40 Executing Order
2014-04-26 03:59:41 Executing UseWaypoint, 8
2014-04-26 03:59:41 Use Waypoint 8
2014-04-26 03:59:41 Unreasonably stopped!!!
2014-04-26 03:59:41 Unreasonably stopped!!!
2014-04-26 03:59:48 Executing MoveTo, 4197065, 1326344
2014-04-26 03:59:48 destLocal out of bounds
2014-04-26 03:59:48 1st time pathList.Count = 0, destination = X: 4197065, Y: 1326344, Z: -6589999
2014-04-26 03:59:48 Scene not loaded , so path to near point X: 477,5, Y: 360, Z: 0

(04-26-2014 02:17 AM)Titanium Wrote:  From the log it looks like the destination is not reachable.

Is this map a dynamic map? i.e. every time you go inside the map is different from before. If that's the case it explains why the destination is not reachable. You must use <ExploreArea/> for that.

Hi,

Thanks for your answer, nope its no dynamic map its always the same i also checked the coordinates they are also always the same.





Here for more information another part of my logfile

Looting x1_mightyWeapon_2H_norm_base_flippy_02-426
2014-04-26 04:15:23 Executing MoveTo, 4342748, 1506516
2014-04-26 04:15:24 destLocal out of bounds
2014-04-26 04:15:24 1st time pathList.Count = 0, destination = X: 4342748, Y: 1506516, Z: -6589999
2014-04-26 04:15:24 Scene not loaded , so path to near point X: 477,5, Y: 360, Z: 0
2014-04-26 04:15:24 Moving to nearest point
2014-04-26 04:15:42 destLocal out of bounds
2014-04-26 04:15:42 1st time pathList.Count = 0, destination = X: 4342748, Y: 1506516, Z: -6589999
2014-04-26 04:15:42 Nearest not allowed
2014-04-26 04:15:42 Executing MoveTo, 4440275, 3719137
2014-04-26 04:15:42 destLocal out of bounds
2014-04-26 04:15:42 1st time pathList.Count = 0, destination = X: 4440275, Y: 3719137, Z: -259
2014-04-26 04:15:42 Scene not loaded , so path to near point X: 717,5, Y: 600, Z: 0
2014-04-26 04:15:42 Moving to nearest point
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Bug in selfmade Profile - brojesus - 04-26-2014, 01:11 AM
RE: Bug in selfmade Profile - Titanium - 04-26-2014, 02:17 AM
RE: Bug in selfmade Profile - brojesus - 04-26-2014 02:21 AM
RE: Bug in selfmade Profile - Titanium - 04-26-2014, 02:24 AM
RE: Bug in selfmade Profile - brojesus - 04-26-2014, 03:28 AM
RE: Bug in selfmade Profile - benass - 04-26-2014, 12:15 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)