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Goblin break
09-12-2014, 10:26 AM (This post was last modified: 10-05-2014 12:39 PM by kinagure.)
Post: #1
Goblin break
: Huh:Hello has any esque he(it) would be possible d to add a function for the break the goblin these just man a question
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09-28-2014, 10:37 PM (This post was last modified: 09-28-2014 10:38 PM by JiggaTheWigga.)
Post: #2
RE: Goblin weakness(fault)
daim talk about bad translation.....
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09-29-2014, 11:20 AM (This post was last modified: 09-29-2014 11:23 AM by kinagure.)
Post: #3
RE: Goblin weakness(fault)
I am French then I use a program of translations but it does not seem to translate well I would want to know if it would be possible to put a function(office) for the weakness(fault) in the tapestry: S

: Ange:es that could put a function to fault the goblin
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10-05-2014, 01:35 AM
Post: #4
RE: Goblin weakness(fault)
Post in French and I'll translate...
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10-05-2014, 12:42 PM
Post: #5
RE: Goblin break
Hello is it would be possible to have a function for you to walk the Gobelins fault.

Because when the bot is running alone I'm sure there must be a goblin treasure that opens the passage is like the tray plays itself it does not fit in so we lose a lot of money and legendary: @
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10-05-2014, 02:56 PM
Post: #6
RE: Goblin break
ahaa the vault, yes i have had it open a few times while watching my bot at work but i had to pause and manually go in, to be honest i don't know whether it does go in or not??? only Big T can answer this one
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10-05-2014, 05:12 PM
Post: #7
RE: Goblin break
I believe the bot will use the vaults in a future version. As of now it does not enter vaults
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10-13-2014, 03:13 PM
Post: #8
RE: Goblin break
I have seen 2 vaults open and the bot didn't enter either, couldn't manually click to enter fast enough. Glad to hear that this might be remedied on a future version.
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