Option for DH to not stand in melee range?
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09-19-2014, 03:50 AM
Post: #6
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RE: Option for DH to not stand in melee range?
(09-18-2014 10:31 PM)BoxCraft Wrote: I can have the custom range set at 60 and the bot will still faceplant elites etc so +1 (and yeah it will get stuck trying to shoot through walls indoors so no one set it that high). I'll agree that it isn't perfect, but arguably an option like the one you mention would be pretty damn complicated to implement once you are in range. Imagine that you open a cursed chest that spawns elites on you, you want the bot to teleport you out right? Well which direction should it teleport to? If the mob gets back in range, you would have to keep teleporting out... So basically, you could end up teleporting into random places and pulling significantly more, or teleporting and getting stuck. I understand that the avoid mines works this way, but it only teleports a few times and never really far, if it was enemies.. it's also possible that there isn't a place to teleport... and the bot would freak out badly... |
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Messages In This Thread |
Option for DH to not stand in melee range? - Inkoosikas - 09-18-2014, 12:19 AM
RE: Option for DH to not stand in melee range? - kzhang - 09-18-2014, 12:49 AM
RE: Option for DH to not stand in melee range? - cho0sen1 - 09-18-2014, 01:49 PM
RE: Option for DH to not stand in melee range? - TheOne - 09-18-2014, 02:32 PM
RE: Option for DH to not stand in melee range? - BoxCraft - 09-18-2014, 10:31 PM
RE: Option for DH to not stand in melee range? - TheOne - 09-19-2014 03:50 AM
RE: Option for DH to not stand in melee range? - BoxCraft - 09-22-2014, 03:50 AM
RE: Option for DH to not stand in melee range? - TheOne - 09-22-2014, 07:25 PM
RE: Option for DH to not stand in melee range? - BoxCraft - 09-22-2014, 09:48 PM
few things that might help - IKs barbiegirl - 09-23-2014, 04:01 AM
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