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Witch Doctor (summoner) SERIOUSLY broken
04-18-2014, 01:06 PM (This post was last modified: 04-18-2014 01:16 PM by swatti.)
Post: #1
Witch Doctor (summoner) SERIOUSLY broken
M1: Poison dart, mana recovery rune
M2: Acid Cloud, blob rune
1: Fetish Army, hunters rune
2: Horrify, extra range rune
3: Zombie Dogs, burning rune
4: Gargantuan, Stinky/cleave rune

If used right this build is HUGE dps but mostly my charter just "twitches" as if the bot was spamming some key dozen times a second. If you spam the key, the ANIMATION will restart EACH press and never complete. In short, it just twitches.

M1 shoud be used when under 20% mana, to recover it. Bot spams the key too fast. HOLD IT DOWN. Dont spam it!
M2 shoud be used when above 80% mana to do dps. Same thing, hold, dont spam.
1 should be used only on elites/champions to gain some extra dps.
2 should be used if 3 or more enemies are at melee-range to cause em to run off
3 & 4 are permanent summons. They should be refreshed out-of-combat only after say 2min or so.

Like ive been saying, we need a way to controll each skill or skill-slot somehow. Urgently!

Movement seems really buggy sometimes and wierd.

QUESTION: what should my FPS-setting be? In-game and in the profile?

EDIT: using haunt seems to work "sometimes" but not very reliable.

EDIT2: After combat my charter usually "just stops" for ~20sec for no reason. Manually moving causes him to twitch towards the spot he stopped in.
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Witch Doctor (summoner) SERIOUSLY broken - swatti - 04-18-2014 01:06 PM

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