2014-04-25 21:32:17 Start at 4/26/2014 2:32:17 AM - alXXXXX@XXXXXXXXX US 2014-04-25 21:32:17 Bot Version 0.9.270 2014-04-25 21:32:17 Profile - A4 Adventure Modeú¼Five Bounty.xml 2014-04-25 21:32:17 Start botting 2014-04-25 21:32:18 Prepare to start game UI 2014-04-25 21:32:19 Just clicked the start button 2014-04-25 21:32:31 start game is successful 2014-04-25 21:32:32 Executing 命令 2014-04-25 21:32:33 Put into stash : no items 2014-04-25 21:32:33 Executing Params 2014-04-25 21:32:33 Executing 传送平台, 44 2014-04-25 21:32:33 Put into stash : no items 2014-04-25 21:32:33 Use Waypoint 44 2014-04-25 21:32:42 Executing If, HasQuest(361421) 2014-04-25 21:32:42 IfCondition = FALSE 2014-04-25 21:32:42 Executing Else 2014-04-25 21:32:42 Executing SetQuesting 2014-04-25 21:32:42 Executing 探索全区域, 80, 0.2 2014-04-25 21:32:42 Start Clear [Box(13, 10)] 2014-04-25 21:32:42 Walk to center point = X: 1087.5, Y: 832.5, Z: 0 2014-04-25 21:32:43 Unreasonably stopped!!! 2014-04-25 21:32:43 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:32:43 Unreasonably stopped!!! 2014-04-25 21:32:43 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:32:43 Unreasonably stopped!!! 2014-04-25 21:32:43 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:32:44 Unreasonably stopped!!! 2014-04-25 21:32:44 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:32:45 Unreasonably stopped!!! 2014-04-25 21:32:45 Unreasonably stopped!!! 2014-04-25 21:32:46 pos after walk to center point = X: 1091.663, Y: 834.909, Z: -1.448375 2014-04-25 21:32:46 [Box(13, 10)] looks like exit 2014-04-25 21:32:46 [Box(13, 10)] direction =  2014-04-25 21:32:46 Start Clear [Box(12, 10)] 2014-04-25 21:32:46 Walk to center point = X: 1000, Y: 840, Z: 0 2014-04-25 21:32:50 pos after walk to center point = X: 1001.129, Y: 835.5117, Z: 0.108324 2014-04-25 21:32:50 [Box(12, 10)] looks like exit 2014-04-25 21:32:50 [Box(12, 10)] direction =  2014-04-25 21:32:50 Start Clear [Box(11, 10)] 2014-04-25 21:32:50 Walk to center point = X: 920, Y: 840, Z: 0 2014-04-25 21:32:54 pos after walk to center point = X: 924.5457, Y: 839.2869, Z: 0.1 2014-04-25 21:32:54 [Box(11, 10)] looks like exit 2014-04-25 21:32:54 [Box(11, 10)] direction =  2014-04-25 21:32:54 Start Clear [Box(10, 10)] 2014-04-25 21:32:54 Walk to center point = X: 855, Y: 855, Z: 0 2014-04-25 21:33:01 pos after walk to center point = X: 859.6464, Y: 856.7079, Z: 0.1000002 2014-04-25 21:33:01 [Box(10, 10)] looks like exit 2014-04-25 21:33:01 [Box(10, 10)] direction =  2014-04-25 21:33:01 [Box(10, 10)] direction =  2014-04-25 21:33:01 Start Clear [Box(10, 9)] 2014-04-25 21:33:01 Walk to center point = X: 840, Y: 760, Z: 0 2014-04-25 21:33:16 pos after walk to center point = X: 844.3575, Y: 758.8655, Z: 0.1 2014-04-25 21:33:16 [Box(10, 9)] looks like exit 2014-04-25 21:33:16 [Box(10, 9)] direction =  2014-04-25 21:33:16 Start Clear [Box(9, 9)] 2014-04-25 21:33:16 Walk to center point = X: 770, Y: 750, Z: 0 2014-04-25 21:33:19 pos after walk to center point = X: 774.6821, Y: 750.0003, Z: 1.923536 2014-04-25 21:33:19 [Box(9, 9)] looks like exit 2014-04-25 21:33:19 [Box(9, 9)] direction =  2014-04-25 21:33:19 Cleared [Box(9, 9)] 2014-04-25 21:33:19 [Box(10, 9)] direction =  2014-04-25 21:33:20 [Box(10, 9)] direction =  2014-04-25 21:33:20 Start Clear [Box(11, 9)] 2014-04-25 21:33:20 Walk to center point = X: 917.5, Y: 760, Z: 0 2014-04-25 21:33:26 pos after walk to center point = X: 912.5455, Y: 759.9997, Z: 0.1000002 2014-04-25 21:33:26 [Box(11, 9)] looks like exit 2014-04-25 21:33:26 [Box(11, 9)] direction =  2014-04-25 21:33:26 [Box(11, 9)] direction =  2014-04-25 21:33:26 [Box(11, 9)] direction =  2014-04-25 21:33:26 Start Clear [Box(11, 8)] 2014-04-25 21:33:26 Walk to center point = X: 935, Y: 667.5, Z: 0 2014-04-25 21:33:30 Stuck when attacking Succubus_C-1045 219673!, Moving nearer mechanism!, health= 0.8320008 2014-04-25 21:33:49 Moving Stuck! 2014-04-25 21:33:49 Moving Stuck! 2014-04-25 21:33:49 Moving Stuck! 2014-04-25 21:33:49 gold loot 2 7A6500DE 2014-04-25 21:33:49 gold loot 3 7A6500DE 2014-04-25 21:33:51 Looting Belt_norm_base_flippy-1484 2014-04-25 21:33:51 Looting CraftingMaterials_Flippy_Global-1524 2014-04-25 21:33:58 pos after walk to center point = X: 939.3488, Y: 667.2315, Z: 0.1000001 2014-04-25 21:33:58 [Box(11, 8)] looks like exit 2014-04-25 21:33:58 [Box(11, 8)] direction =  2014-04-25 21:33:58 Start Clear [Box(10, 8)] 2014-04-25 21:33:58 Walk to center point = X: 840, Y: 680, Z: 0 2014-04-25 21:34:03 Stuck when attacking morluMelee_B-1911 4757!, Moving nearer mechanism!, health= 1 2014-04-25 21:34:13 pos after walk to center point = X: 844.3107, Y: 678.3156, Z: -1.898943 2014-04-25 21:34:13 [Box(10, 8)] looks like exit 2014-04-25 21:34:13 [Box(10, 8)] direction =  2014-04-25 21:34:13 [Box(10, 8)] direction =  2014-04-25 21:34:13 [Box(10, 8)] direction =  2014-04-25 21:34:13 Start Clear [Box(10, 7)] 2014-04-25 21:34:13 Walk to center point = X: 840, Y: 600, Z: 0 2014-04-25 21:34:16 pos after walk to center point = X: 843.3808, Y: 603.5391, Z: -1.898943 2014-04-25 21:34:16 [Box(10, 7)] looks like exit 2014-04-25 21:34:16 [Box(10, 7)] direction =  2014-04-25 21:34:16 [Box(10, 7)] direction =  2014-04-25 21:34:16 Start Clear [Box(11, 7)] 2014-04-25 21:34:16 Walk to center point = X: 920, Y: 600, Z: 0 2014-04-25 21:34:19 pos after walk to center point = X: 915.8043, Y: 600.0003, Z: -1.898943 2014-04-25 21:34:19 [Box(11, 7)] looks like exit 2014-04-25 21:34:19 [Box(11, 7)] direction =  2014-04-25 21:34:19 [Box(11, 7)] direction =  2014-04-25 21:34:20 [Box(11, 7)] direction =  2014-04-25 21:34:20 Start Clear [Box(12, 7)] 2014-04-25 21:34:20 Walk to center point = X: 1000, Y: 600, Z: 0 2014-04-25 21:34:23 pos after walk to center point = X: 995.2103, Y: 600.0003, Z: 0.1 2014-04-25 21:34:23 [Box(12, 7)] looks like exit 2014-04-25 21:34:23 [Box(12, 7)] direction =  2014-04-25 21:34:23 [Box(12, 7)] direction =  2014-04-25 21:34:23 Start Clear [Box(12, 8)] 2014-04-25 21:34:23 Walk to center point = X: 987.5, Y: 667.5, Z: 0 2014-04-25 21:34:26 pos after walk to center point = X: 991.561, Y: 664.9407, Z: 0.1 2014-04-25 21:34:26 [Box(12, 8)] looks like exit 2014-04-25 21:34:26 [Box(12, 8)] direction =  2014-04-25 21:34:26 [Box(12, 8)] direction =  2014-04-25 21:34:26 Cleared [Box(12, 8)] 2014-04-25 21:34:26 [Box(12, 7)] direction =  2014-04-25 21:34:26 Start Clear [Box(13, 7)] 2014-04-25 21:34:26 Walk to center point = X: 1095, Y: 615, Z: 0 2014-04-25 21:34:31 Stuck when attacking morluMelee_B-2369 4757!, Moving nearer mechanism!, health= 1 2014-04-25 21:34:41 Stuck when attacking morluSpellcaster_A-2383 4760!, Moving nearer mechanism!, health= 1 2014-04-25 21:34:44 pos after walk to center point = X: 1097.05, Y: 610.8496, Z: 0.3644479 2014-04-25 21:34:44 [Box(13, 7)] looks like exit 2014-04-25 21:34:44 [Box(13, 7)] direction =  2014-04-25 21:34:44 [Box(13, 7)] direction =  2014-04-25 21:34:45 Start Clear [Box(13, 6)] 2014-04-25 21:34:45 Walk to center point = X: 1080, Y: 520, Z: 0 2014-04-25 21:34:49 pos after walk to center point = X: 1084.849, Y: 520.4725, Z: 0.1 2014-04-25 21:34:49 [Box(13, 6)] looks like exit 2014-04-25 21:34:49 [Box(13, 6)] direction =  2014-04-25 21:34:49 Start Clear [Box(12, 6)] 2014-04-25 21:34:49 Walk to center point = X: 1012.5, Y: 532.5, Z: 0 2014-04-25 21:34:55 pos after walk to center point = X: 1017.144, Y: 532.4997, Z: 0.1 2014-04-25 21:34:55 [Box(12, 6)] looks like exit 2014-04-25 21:34:55 [Box(12, 6)] direction =  2014-04-25 21:34:56 Start Clear [Box(11, 6)] 2014-04-25 21:34:56 Walk to center point = X: 935, Y: 530, Z: 0 2014-04-25 21:34:59 pos after walk to center point = X: 938.6831, Y: 533.277, Z: 0.1000001 2014-04-25 21:34:59 [Box(11, 6)] looks like exit 2014-04-25 21:34:59 [Box(11, 6)] direction =  2014-04-25 21:34:59 Start Clear [Box(10, 6)] 2014-04-25 21:34:59 Walk to center point = X: 840, Y: 520, Z: 0 2014-04-25 21:35:08 pos after walk to center point = X: 840.0003, Y: 524.96, Z: -1.898943 2014-04-25 21:35:08 [Box(10, 6)] looks like exit 2014-04-25 21:35:08 [Box(10, 6)] direction =  2014-04-25 21:35:08 [Box(10, 6)] direction =  2014-04-25 21:35:08 [Box(10, 6)] direction =  2014-04-25 21:35:08 Start Clear [Box(10, 5)] 2014-04-25 21:35:08 Walk to center point = X: 840, Y: 440, Z: 0 2014-04-25 21:35:11 pos after walk to center point = X: 840.0003, Y: 444.7478, Z: 0.1000017 2014-04-25 21:35:11 [Box(10, 5)] looks like exit 2014-04-25 21:35:11 [Box(10, 5)] direction =  2014-04-25 21:35:12 Start Clear [Box(9, 5)] 2014-04-25 21:35:12 Walk to center point = X: 762.5, Y: 437.5, Z: 0 2014-04-25 21:35:13 Stuck when attacking morluMelee_B-3073 4757!, Moving nearer mechanism!, health= 1 2014-04-25 21:35:20 pos after walk to center point = X: 763.6905, Y: 432.7484, Z: 0.1000019 2014-04-25 21:35:20 [Box(9, 5)] looks like exit 2014-04-25 21:35:20 [Box(9, 5)] direction =  2014-04-25 21:35:20 [Box(9, 5)] direction =  2014-04-25 21:35:20 Start Clear [Box(9, 4)] 2014-04-25 21:35:20 Walk to center point = X: 760, Y: 360, Z: 0 2014-04-25 21:35:23 Stuck when attacking Succubus_C_Unique_01-3321 219847!, Moving nearer mechanism!, health= 1 2014-04-25 21:35:24 Unreasonably stopped!!! 2014-04-25 21:35:24 Breakable found! a4dun_spire_barrel-3074 195048 2014-04-25 21:35:24 Unreasonably stopped!!! 2014-04-25 21:35:24 Breakable found! a4dun_spire_barrel-3074 195048 2014-04-25 21:35:25 Unreasonably stopped!!! 2014-04-25 21:35:25 Breakable found! a4dun_spire_barrel-3074 195048 2014-04-25 21:35:36 Looting Quiver_norm_base_flippy_01-3576 2014-04-25 21:35:49 pos after walk to center point = X: 760.6948, Y: 355.3841, Z: 0.1000019 2014-04-25 21:35:49 [Box(9, 4)] looks like exit 2014-04-25 21:35:49 [Box(9, 4)] direction =  2014-04-25 21:35:49 Start Clear [Box(8, 4)] 2014-04-25 21:35:49 Walk to center point = X: 662.5, Y: 377.5, Z: 0 2014-04-25 21:35:54 pos after walk to center point = X: 667.0009, Y: 377.571, Z: -1.951798 2014-04-25 21:35:54 [Box(8, 4)] looks like exit 2014-04-25 21:35:54 [Box(8, 4)] direction =  2014-04-25 21:35:54 Start Clear [Box(7, 4)] 2014-04-25 21:35:54 Walk to center point = X: 580, Y: 380, Z: 0 2014-04-25 21:35:57 pos after walk to center point = X: 584.665, Y: 379.9998, Z: -1.951798 2014-04-25 21:35:57 [Box(7, 4)] looks like exit 2014-04-25 21:35:57 [Box(7, 4)] direction =  2014-04-25 21:35:57 Start Clear [Box(6, 4)] 2014-04-25 21:35:57 Walk to center point = X: 522.5, Y: 377.5, Z: 0 2014-04-25 21:36:00 Stuck when attacking morluMelee_B-3819 4757!, Moving nearer mechanism!, health= 1 2014-04-25 21:36:09 Looting CraftingMaterials_Flippy_Global-4080 2014-04-25 21:36:09 Unreasonably stopped!!! 2014-04-25 21:36:09 Breakable found! a4dun_spire_AngelCorpse_Barrel_A-3825 199670 2014-04-25 21:36:09 Unreasonably stopped!!! 2014-04-25 21:36:09 Breakable found! a4dun_spire_AngelCorpse_Barrel_A-3825 199670 2014-04-25 21:36:10 Unreasonably stopped!!! 2014-04-25 21:36:10 Breakable found! a4dun_spire_AngelCorpse_Barrel_A-3825 199670 2014-04-25 21:36:10 Unreasonably stopped!!! 2014-04-25 21:36:10 Breakable found! a4dun_spire_AngelCorpse_Barrel_A-3825 199670 2014-04-25 21:36:11 Unreasonably stopped!!! 2014-04-25 21:36:11 Unreasonably stopped!!! 2014-04-25 21:36:15 Target Bounty Completed! 2014-04-25 21:36:15 End explore because of end explore exception, instant stop explore 2014-04-25 21:36:15 Executing 等待, 1000 2014-04-25 21:36:16 Executing 回城 2014-04-25 21:36:16 UseTownPortal tryAgainTimes = 0 2014-04-25 21:36:16 Use Town Portal 2014-04-25 21:36:25 Put into stash, count = 2 2014-04-25 21:36:26 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:36:26 Cannot find the stash window, will try again! i = 0 2014-04-25 21:36:26 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:36:27 Cannot find the stash window, will try again! i = 1 2014-04-25 21:36:28 Unreasonably stopped!!! 2014-04-25 21:36:28 Breakable found! a3_Id_All_Book_Of_Cain-4440 295415 2014-04-25 21:36:29 Unreasonably stopped!!! 2014-04-25 21:36:29 Breakable found! a3_Id_All_Book_Of_Cain-4440 295415 2014-04-25 21:36:29 Unreasonably stopped!!! 2014-04-25 21:36:29 Breakable found! a3_Id_All_Book_Of_Cain-4440 295415 2014-04-25 21:36:30 Unreasonably stopped!!! 2014-04-25 21:36:30 Breakable found! a3_Id_All_Book_Of_Cain-4440 295415 2014-04-25 21:36:30 Unreasonably stopped!!! 2014-04-25 21:36:30 Unreasonably stopped!!! 2014-04-25 21:36:34 Put item into stash 2014-04-25 21:36:35 Put item into stash 2014-04-25 21:36:35 Executing 传送平台, 45 2014-04-25 21:36:35 Put into stash : no items 2014-04-25 21:36:35 Use Waypoint 45 2014-04-25 21:36:40 Executing If, HasQuest(349288) 2014-04-25 21:36:40 Executing Then 2014-04-25 21:36:40 Executing 探索全区域, 60, 0.05 2014-04-25 21:36:40 Start Clear [Box(18, 5)] 2014-04-25 21:36:40 Walk to center point = X: 1092.5, Y: 345, Z: 0 2014-04-25 21:36:40 Unreasonably stopped!!! 2014-04-25 21:36:40 Breakable found! a4_Heaven_Waypoint-4676 197816 2014-04-25 21:36:41 Unreasonably stopped!!! 2014-04-25 21:36:41 Breakable found! a4_Heaven_Waypoint-4676 197816 2014-04-25 21:36:41 Unreasonably stopped!!! 2014-04-25 21:36:41 Breakable found! a4_Heaven_Waypoint-4676 197816 2014-04-25 21:36:42 Unreasonably stopped!!! 2014-04-25 21:36:42 Breakable found! a4_Heaven_Waypoint-4676 197816 2014-04-25 21:36:42 Unreasonably stopped!!! 2014-04-25 21:36:42 Unreasonably stopped!!! 2014-04-25 21:36:44 pos after walk to center point = X: 1096.22, Y: 347.7869, Z: -1.448375 2014-04-25 21:36:44 [Box(18, 5)] looks like exit 2014-04-25 21:36:44 [Box(18, 5)] direction =  2014-04-25 21:36:44 Start Clear [Box(17, 5)] 2014-04-25 21:36:44 Walk to center point = X: 1057.5, Y: 340, Z: 0 2014-04-25 21:36:45 pos after walk to center point = X: 1062.113, Y: 340.0147, Z: -1.448375 2014-04-25 21:36:45 [Box(17, 5)] looks like exit 2014-04-25 21:36:45 [Box(17, 5)] direction =  2014-04-25 21:36:45 Start Clear [Box(16, 5)] 2014-04-25 21:36:45 Walk to center point = X: 980, Y: 340, Z: 0 2014-04-25 21:36:49 pos after walk to center point = X: 982.4514, Y: 344.3118, Z: 0.5130404 2014-04-25 21:36:49 [Box(16, 5)] looks like exit 2014-04-25 21:36:49 [Box(16, 5)] direction =  2014-04-25 21:36:49 Start Clear [Box(15, 5)] 2014-04-25 21:36:49 Walk to center point = X: 930, Y: 330, Z: 0 2014-04-25 21:36:51 pos after walk to center point = X: 934.3177, Y: 331.5492, Z: 0.1000019 2014-04-25 21:36:51 [Box(15, 5)] looks like exit 2014-04-25 21:36:51 [Box(15, 5)] direction =  2014-04-25 21:36:51 Start Clear [Box(14, 5)] 2014-04-25 21:36:51 Walk to center point = X: 867.5, Y: 327.5, Z: 0 2014-04-25 21:36:54 pos after walk to center point = X: 872.0437, Y: 325.9245, Z: 15.1 2014-04-25 21:36:54 [Box(14, 5)] looks like exit 2014-04-25 21:36:54 [Box(14, 5)] direction =  2014-04-25 21:36:54 Start Clear [Box(13, 5)] 2014-04-25 21:36:54 Walk to center point = X: 810, Y: 330, Z: 0 2014-04-25 21:37:01 Stuck when attacking morluSpellcaster_A-4792 4760!, Moving nearer mechanism!, health= 1 2014-04-25 21:37:07 Stuck when attacking morluSpellcaster_A-4792 4760!, Moving nearer mechanism!, health= 0.9690421 2014-04-25 21:37:10 Stuck when attacking morluSpellcaster_A-5017 4760!, Moving nearer mechanism!, health= 0.89237 2014-04-25 21:37:23 Looting x1_Mace_norm_base_flippy_02-5474 2014-04-25 21:37:24 1st time pathList.Count = 0, destination = X: 810, Y: 330, Z: 0 2014-04-25 21:37:24 destination walkable but cannot find path to that 2014-04-25 21:37:24 pos after walk to center point = X: 711.8133, Y: 350.3947, Z: 0.1 2014-04-25 21:37:24 [Box(13, 5)] looks like exit 2014-04-25 21:37:24 move to looks like exit center try again 2014-04-25 21:37:29 move to looks like exit center try again 2014-04-25 21:37:29 Unreasonably stopped!!! 2014-04-25 21:37:29 Unreasonably stopped!!! 2014-04-25 21:37:32 move to looks like exit center try again 2014-04-25 21:37:34 move to looks like exit center try again 2014-04-25 21:37:35 try 10 times but still cannot move to looks like exit center [Box(13, 5)] 2014-04-25 21:37:35 [Box(13, 5)] direction =  2014-04-25 21:37:35 Start Clear [Box(12, 5)] 2014-04-25 21:37:35 Walk to center point = X: 750, Y: 330, Z: 0 2014-04-25 21:37:38 pos after walk to center point = X: 753.4884, Y: 326.8898, Z: 0.1000014 2014-04-25 21:37:38 [Box(12, 5)] looks like exit 2014-04-25 21:37:38 [Box(12, 5)] direction =  2014-04-25 21:37:38 Start Clear [Box(11, 5)] 2014-04-25 21:37:38 Walk to center point = X: 690, Y: 330, Z: 0 2014-04-25 21:37:40 pos after walk to center point = X: 694.6161, Y: 329.9998, Z: 0.1 2014-04-25 21:37:40 [Box(11, 5)] looks like exit 2014-04-25 21:37:40 [Box(11, 5)] direction =  2014-04-25 21:37:40 Start Clear [Box(11, 6)] 2014-04-25 21:37:40 Walk to center point = X: 690, Y: 390, Z: 0 2014-04-25 21:37:44 pos after walk to center point = X: 689.9997, Y: 385.6042, Z: 0.1 2014-04-25 21:37:44 [Box(11, 6)] looks like exit 2014-04-25 21:37:44 [Box(11, 6)] direction =  2014-04-25 21:37:44 Start Clear [Box(10, 6)] 2014-04-25 21:37:44 Walk to center point = X: 642.5, Y: 405, Z: 0 2014-04-25 21:37:53 pos after walk to center point = X: 647.0353, Y: 405.0041, Z: 0.8628433 2014-04-25 21:37:53 [Box(10, 6)] looks like exit 2014-04-25 21:37:53 [Box(10, 6)] direction =  2014-04-25 21:37:53 Start Clear [Box(10, 7)] 2014-04-25 21:37:53 Walk to center point = X: 630, Y: 450, Z: 0 2014-04-25 21:37:55 pos after walk to center point = X: 634.6809, Y: 449.3033, Z: 0.1 2014-04-25 21:37:55 [Box(10, 7)] looks like exit 2014-04-25 21:37:55 [Box(10, 7)] direction =  2014-04-25 21:37:55 Start Clear [Box(9, 7)] 2014-04-25 21:37:55 Walk to center point = X: 570, Y: 450, Z: 0 2014-04-25 21:38:00 pos after walk to center point = X: 574.7764, Y: 449.0825, Z: 0.1000001 2014-04-25 21:38:00 [Box(9, 7)] looks like exit 2014-04-25 21:38:00 [Box(9, 7)] direction =  2014-04-25 21:38:00 Start Clear [Box(8, 7)] 2014-04-25 21:38:00 Walk to center point = X: 530, Y: 467.5, Z: 0 2014-04-25 21:38:03 pos after walk to center point = X: 534.4761, Y: 467.556, Z: 0.1000001 2014-04-25 21:38:03 [Box(8, 7)] looks like exit 2014-04-25 21:38:03 [Box(8, 7)] direction =  2014-04-25 21:38:03 Start Clear [Box(8, 8)] 2014-04-25 21:38:03 Walk to center point = X: 490, Y: 530, Z: 0 2014-04-25 21:38:14 Looting chestArmor_norm_base_flippy-6268 2014-04-25 21:38:26 Stuck when attacking Angel_Corrupt_A-6334 106711!, Moving nearer mechanism!, health= 1 2014-04-25 21:38:45 Looting chestArmor_norm_base_flippy-7457 2014-04-25 21:38:45 Looting Topaz_15-7471 2014-04-25 21:38:45 Looting CraftingMaterials_Flippy_Global-7450 2014-04-25 21:38:57 pos after walk to center point = X: 486.3303, Y: 532.0758, Z: 0.1000001 2014-04-25 21:38:57 [Box(8, 8)] looks like exit 2014-04-25 21:38:57 [Box(8, 8)] direction =  2014-04-25 21:38:57 Start Clear [Box(7, 8)] 2014-04-25 21:38:57 Walk to center point = X: 467.5, Y: 530, Z: 0 2014-04-25 21:38:58 pos after walk to center point = X: 472.4111, Y: 530.1863, Z: 0.1 2014-04-25 21:38:58 [Box(7, 8)] looks like exit 2014-04-25 21:38:58 [Box(7, 8)] direction =  2014-04-25 21:38:58 Start Clear [Box(7, 9)] 2014-04-25 21:38:58 Walk to center point = X: 450, Y: 570, Z: 0 2014-04-25 21:39:00 pos after walk to center point = X: 454.6812, Y: 569.8199, Z: 0.1 2014-04-25 21:39:00 [Box(7, 9)] looks like exit 2014-04-25 21:39:00 [Box(7, 9)] direction =  2014-04-25 21:39:00 Start Clear [Box(7, 10)] 2014-04-25 21:39:00 Walk to center point = X: 450, Y: 630, Z: 0 2014-04-25 21:39:07 pos after walk to center point = X: 446.5789, Y: 626.5164, Z: 0.1 2014-04-25 21:39:07 [Box(7, 10)] looks like exit 2014-04-25 21:39:07 [Box(7, 10)] direction =  2014-04-25 21:39:07 Start Clear [Box(6, 10)] 2014-04-25 21:39:07 Walk to center point = X: 402.5, Y: 645, Z: 0 2014-04-25 21:39:12 pos after walk to center point = X: 406.2574, Y: 647.2574, Z: 0.8628433 2014-04-25 21:39:12 [Box(6, 10)] looks like exit 2014-04-25 21:39:12 Start Clear [Box(4, 12)] 2014-04-25 21:39:12 Walk to center point = X: 290, Y: 730, Z: 0 2014-04-25 21:39:19 pos after walk to center point = X: 294.7737, Y: 729.9997, Z: 0.1 2014-04-25 21:39:19 [Box(4, 12)] looks like exit 2014-04-25 21:39:19 Start Clear [Box(5, 12)] 2014-04-25 21:39:19 Walk to center point = X: 317.5, Y: 737.5, Z: 0 2014-04-25 21:39:20 pos after walk to center point = X: 312.8753, Y: 737.3055, Z: 0.1000001 2014-04-25 21:39:20 [Box(5, 12)] looks like exit 2014-04-25 21:39:20 Start Clear [Box(5, 13)] 2014-04-25 21:39:20 Walk to center point = X: 337.5, Y: 817.5, Z: 0 2014-04-25 21:39:23 Target Marker Found!!! 2014-04-25 21:39:23 End explore because of end explore exception, instant stop explore 2014-04-25 21:39:23 Executing MoveToMapMarker, -72895048 2014-04-25 21:39:23 Marker found, pos = X: 360.2276, Y: 833.3602, Z: -1.592323 2014-04-25 21:39:26 Executing SetQuesting 2014-04-25 21:39:26 Executing 传送门, 210763 2014-04-25 21:39:26 Use Portal 210763 2014-04-25 21:39:28 Executing If, CurrentWorldId == 205399 2014-04-25 21:39:28 Executing 移到, 358.8097, 358.2614 2014-04-25 21:39:28 Unreasonably stopped!!! 2014-04-25 21:39:28 Unreasonably stopped!!! 2014-04-25 21:39:30 Executing 移到, 311.8713, 311.369 2014-04-25 21:39:32 Executing 移到, 286.1378, 295.6808 2014-04-25 21:39:34 Executing 传送门, 161279 2014-04-25 21:39:34 Use Portal 161279 2014-04-25 21:39:36 Executing If, CurrentWorldId == 109561 2014-04-25 21:39:36 Executing MoveTo, 620.4488, 618.6066 2014-04-25 21:39:41 Unreasonably stopped!!! 2014-04-25 21:39:41 Unreasonably stopped!!! 2014-04-25 21:39:41 Moving Stuck! 2014-04-25 21:39:41 Moving Stuck! 2014-04-25 21:39:41 Moving Stuck! 2014-04-25 21:39:41 Unreasonably stopped!!! 2014-04-25 21:39:41 Moving Stuck! 2014-04-25 21:39:41 Unreasonably stopped!!! 2014-04-25 21:39:47 Executing MoveTo, 547.9786, 543.6218 2014-04-25 21:39:52 Executing MoveTo, 461.3763, 456.3759 2014-04-25 21:39:58 Executing Params 2014-04-25 21:39:58 Executing MoveTo, 406.4586, 411.6791 2014-04-25 21:40:02 Executing WaitTimer 2014-04-25 21:40:02 Executing MoveTo, 400.8799, 403.3798 2014-04-25 21:40:02 Executing WaitTimer 2014-04-25 21:40:03 Executing MoveTo, 391.8799, 395.3798 2014-04-25 21:40:03 Executing WaitTimer 2014-04-25 21:40:03 Executing MoveTo, 388.6673, 390.6445 2014-04-25 21:40:04 Unreasonably stopped!!! 2014-04-25 21:40:04 Unreasonably stopped!!! 2014-04-25 21:40:05 Executing WaitTimer, 1000 2014-04-25 21:40:11 Stuck when attacking Diablo-8106 114917!, Moving nearer mechanism!, health= 0.9959895 2014-04-25 21:40:11 Stuck when attacking Diablo-8106 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:13 Executing Params 2014-04-25 21:40:13 Executing While, not IsBountyDone() 2014-04-25 21:40:13 Executing WaitTimer, 1000 2014-04-25 21:40:14 Stuck when attacking TerrorDiablo-8426 133562!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:14 Unreasonably stopped!!! 2014-04-25 21:40:14 Unreasonably stopped!!! 2014-04-25 21:40:15 Unreasonably stopped!!! 2014-04-25 21:40:15 Unreasonably stopped!!! 2014-04-25 21:40:16 Unreasonably stopped!!! 2014-04-25 21:40:16 Unreasonably stopped!!! 2014-04-25 21:40:17 Executing While, not IsBountyDone() 2014-04-25 21:40:17 Executing WaitTimer, 1000 2014-04-25 21:40:22 Executing While, not IsBountyDone() 2014-04-25 21:40:22 Executing WaitTimer, 1000 2014-04-25 21:40:24 Executing While, not IsBountyDone() 2014-04-25 21:40:24 Executing WaitTimer, 1000 2014-04-25 21:40:25 Executing While, not IsBountyDone() 2014-04-25 21:40:25 Executing WaitTimer, 1000 2014-04-25 21:40:27 Executing While, not IsBountyDone() 2014-04-25 21:40:27 Executing WaitTimer, 1000 2014-04-25 21:40:28 Executing While, not IsBountyDone() 2014-04-25 21:40:28 Executing WaitTimer, 1000 2014-04-25 21:40:30 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:30 Unreasonably stopped!!! 2014-04-25 21:40:30 Unreasonably stopped!!! 2014-04-25 21:40:31 Unreasonably stopped!!! 2014-04-25 21:40:31 Unreasonably stopped!!! 2014-04-25 21:40:32 Unreasonably stopped!!! 2014-04-25 21:40:32 Unreasonably stopped!!! 2014-04-25 21:40:33 Executing While, not IsBountyDone() 2014-04-25 21:40:33 Executing WaitTimer, 1000 2014-04-25 21:40:35 Executing While, not IsBountyDone() 2014-04-25 21:40:35 Executing WaitTimer, 1000 2014-04-25 21:40:46 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:46 Unreasonably stopped!!! 2014-04-25 21:40:46 Unreasonably stopped!!! 2014-04-25 21:40:53 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:54 Executing While, not IsBountyDone() 2014-04-25 21:40:54 Executing WaitTimer, 1000 2014-04-25 21:40:55 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:56 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:57 Executing While, not IsBountyDone() 2014-04-25 21:40:57 Executing WaitTimer, 1000 2014-04-25 21:40:58 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:40:59 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:41:00 Executing While, not IsBountyDone() 2014-04-25 21:41:00 Executing WaitTimer, 1000 2014-04-25 21:41:01 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:41:02 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:41:03 Executing While, not IsBountyDone() 2014-04-25 21:41:03 Executing WaitTimer, 1000 2014-04-25 21:41:04 Stuck when attacking Diablo-8656 114917!, Moving nearer mechanism!, health= 1 2014-04-25 21:41:05 Looting Helm_norm_base_flippy-9359 2014-04-25 21:41:06 Unreasonably stopped!!! 2014-04-25 21:41:06 Unreasonably stopped!!! 2014-04-25 21:41:07 Looting Helm_norm_base_flippy-9355 2014-04-25 21:41:08 Executing While, not IsBountyDone() 2014-04-25 21:41:08 Target Bounty Completed! 2014-04-25 21:41:08 IfCondition = FALSE 2014-04-25 21:41:08 Executing Params 2014-04-25 21:41:08 Executing Params 2014-04-25 21:41:08 Executing 等待, 1000 2014-04-25 21:41:08 Looting Belt_norm_base_flippy-9377 2014-04-25 21:41:09 Looting pants_norm_base_flippy-9372 2014-04-25 21:41:10 Executing 回城 2014-04-25 21:41:10 UseTownPortal tryAgainTimes = 0 2014-04-25 21:41:10 Use Town Portal 2014-04-25 21:41:19 Put into stash, count = 3 2014-04-25 21:41:19 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:41:20 Cannot find the stash window, will try again! i = 0 2014-04-25 21:41:20 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:41:20 Cannot find the stash window, will try again! i = 1 2014-04-25 21:41:25 Put item into stash 2014-04-25 21:41:25 Put item into stash 2014-04-25 21:41:25 Put item Marquise Topaz into stash 2014-04-25 21:41:26 Executing 传送平台, 42 2014-04-25 21:41:26 Put into stash : no items 2014-04-25 21:41:26 Use Waypoint 42 2014-04-25 21:41:31 Executing SetQuesting 2014-04-25 21:41:31 Executing 探索全区域, 120, 0.01 2014-04-25 21:41:31 Start Clear [Box(21, 16)] 2014-04-25 21:41:31 Walk to center point = X: 2580, Y: 1980, Z: 0 2014-04-25 21:41:31 Stuck when attacking a4dun_Garden_Corruption_HellRift_Monster-9815 210268!, Moving nearer mechanism!, health= 1 2014-04-25 21:41:32 Unreasonably stopped!!! 2014-04-25 21:41:32 Breakable found! a4_Heaven_Waypoint-9818 197816 2014-04-25 21:41:32 Unreasonably stopped!!! 2014-04-25 21:41:32 Breakable found! a4_Heaven_Waypoint-9818 197816 2014-04-25 21:41:33 Unreasonably stopped!!! 2014-04-25 21:41:33 Breakable found! a4_Heaven_Waypoint-9818 197816 2014-04-25 21:41:33 Unreasonably stopped!!! 2014-04-25 21:41:33 Breakable found! a4_Heaven_Waypoint-9818 197816 2014-04-25 21:41:34 Unreasonably stopped!!! 2014-04-25 21:41:34 Unreasonably stopped!!! 2014-04-25 21:41:42 pos after walk to center point = X: 2578.503, Y: 1976.067, Z: 15.1 2014-04-25 21:41:42 [Box(21, 16)] looks like exit 2014-04-25 21:41:42 [Box(21, 16)] direction =  2014-04-25 21:41:42 Start Clear [Box(20, 16)] 2014-04-25 21:41:42 Walk to center point = X: 2447.5, Y: 1992.5, Z: 0 2014-04-25 21:41:49 pos after walk to center point = X: 2449.461, Y: 1996.236, Z: 0.1000011 2014-04-25 21:41:49 [Box(20, 16)] looks like exit 2014-04-25 21:41:49 [Box(20, 16)] direction =  2014-04-25 21:41:49 Start Clear [Box(20, 17)] 2014-04-25 21:41:49 Walk to center point = X: 2450, Y: 2090, Z: 0 2014-04-25 21:41:55 gold loot 2 85D100E8 2014-04-25 21:41:55 gold loot 3 85D100E8 2014-04-25 21:41:56 gold loot 4 85D100E8 2014-04-25 21:41:56 gold loot 5 85D100E8 2014-04-25 21:41:56 gold loot 6 85D100E8 2014-04-25 21:41:56 gold loot 7 85D100E8 2014-04-25 21:41:56 gold loot 8 85D100E8 2014-04-25 21:41:56 gold loot 9 85D100E8 2014-04-25 21:41:56 gold loot 10 85D100E8 2014-04-25 21:41:56 gold loot 11 85D100E8 2014-04-25 21:41:57 gold loot 12 85D100E8 2014-04-25 21:41:57 gold loot 13 85D100E8 2014-04-25 21:41:57 gold loot 14 85D100E8 2014-04-25 21:41:57 gold loot 2 85D100E8 2014-04-25 21:41:57 gold loot 3 85D100E8 2014-04-25 21:41:57 gold loot 4 85D100E8 2014-04-25 21:41:57 gold loot 5 85D100E8 2014-04-25 21:41:58 gold loot 6 85D100E8 2014-04-25 21:41:58 gold loot 7 85D100E8 2014-04-25 21:41:58 gold loot 8 85D100E8 2014-04-25 21:41:58 gold loot 9 85D100E8 2014-04-25 21:41:58 gold loot 10 85D100E8 2014-04-25 21:41:58 gold loot 11 85D100E8 2014-04-25 21:41:58 gold loot 12 85D100E8 2014-04-25 21:41:58 gold loot 13 85D100E8 2014-04-25 21:41:59 gold loot 14 85D100E8 2014-04-25 21:41:59 gold loot 2 85D100E8 2014-04-25 21:41:59 gold loot 3 85D100E8 2014-04-25 21:41:59 gold loot 4 85D100E8 2014-04-25 21:41:59 gold loot 5 85D100E8 2014-04-25 21:41:59 gold loot 6 85D100E8 2014-04-25 21:41:59 gold loot 7 85D100E8 2014-04-25 21:42:00 gold loot 8 85D100E8 2014-04-25 21:42:00 1st time pathList.Count = 0, destination = X: 2450, Y: 2090, Z: 0 2014-04-25 21:42:00 destination walkable but cannot find path to that 2014-04-25 21:42:00 pos after walk to center point = X: 2437.451, Y: 2083.969, Z: 0.1000008 2014-04-25 21:42:00 [Box(20, 17)] looks like exit 2014-04-25 21:42:00 move to looks like exit center try again 2014-04-25 21:42:01 Stuck when attacking a4dun_Garden_Corruption_Monster-10044 210120!, Moving nearer mechanism!, health= 0.6935341 2014-04-25 21:42:07 Looting chestArmor_norm_base_flippy-10300 2014-04-25 21:42:16 move to looks like exit center try again 2014-04-25 21:42:16 move to looks like exit center try again 2014-04-25 21:42:16 [Box(20, 17)] direction =  2014-04-25 21:42:16 Start Clear [Box(19, 17)] 2014-04-25 21:42:16 Walk to center point = X: 2360, Y: 2112.5, Z: 0 2014-04-25 21:42:18 Stuck when attacking demonFlyer_C-10608 134416!, Moving nearer mechanism!, health= 1 2014-04-25 21:42:26 pos after walk to center point = X: 2364.955, Y: 2112.501, Z: 0.1 2014-04-25 21:42:26 [Box(19, 17)] looks like exit 2014-04-25 21:42:26 [Box(19, 17)] direction =  2014-04-25 21:42:26 Start Clear [Box(19, 18)] 2014-04-25 21:42:26 Walk to center point = X: 2382.5, Y: 2177.5, Z: 0 2014-04-25 21:42:29 pos after walk to center point = X: 2382.423, Y: 2172.692, Z: 0.09999496 2014-04-25 21:42:29 [Box(19, 18)] looks like exit 2014-04-25 21:42:29 [Box(19, 18)] direction =  2014-04-25 21:42:29 Start Clear [Box(20, 18)] 2014-04-25 21:42:29 Walk to center point = X: 2467.5, Y: 2210, Z: 0 2014-04-25 21:42:33 Stuck when attacking a4dun_Garden_Corruption_Monster-10793 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:42:42 pos after walk to center point = X: 2471.74, Y: 2210.001, Z: 0.1 2014-04-25 21:42:42 [Box(20, 18)] looks like exit 2014-04-25 21:42:42 [Box(20, 18)] direction =  2014-04-25 21:42:42 [Box(20, 18)] direction =  2014-04-25 21:42:42 Start Clear [Box(20, 19)] 2014-04-25 21:42:42 Walk to center point = X: 2465, Y: 2345, Z: 0 2014-04-25 21:42:55 Stuck when attacking morluMelee_A-11176 4755!, Moving nearer mechanism!, health= 1 2014-04-25 21:43:03 pos after walk to center point = X: 2461.512, Y: 2347.658, Z: -14.9 2014-04-25 21:43:03 [Box(20, 19)] looks like exit 2014-04-25 21:43:03 [Box(20, 19)] direction =  2014-04-25 21:43:03 Start Clear [Box(19, 19)] 2014-04-25 21:43:03 Walk to center point = X: 2337.5, Y: 2337.5, Z: 0 2014-04-25 21:43:06 Stuck when attacking morluMelee_A-11407 4755!, Moving nearer mechanism!, health= 1 2014-04-25 21:43:12 Stuck when attacking a4dun_Garden_Corruption_Monster-11446 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:43:18 pos after walk to center point = X: 2335.972, Y: 2342.118, Z: -14.9 2014-04-25 21:43:18 [Box(19, 19)] looks like exit 2014-04-25 21:43:18 [Box(19, 19)] direction =  2014-04-25 21:43:18 Start Clear [Box(19, 20)] 2014-04-25 21:43:18 Walk to center point = X: 2345, Y: 2465, Z: 0 2014-04-25 21:43:23 Stuck when attacking morluMelee_A-11705 4755!, Moving nearer mechanism!, health= 1 2014-04-25 21:43:36 Looting pants_norm_base_flippy-11988 2014-04-25 21:43:44 Stuck when attacking a4dun_Garden_Corruption_Monster-12058 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:43:50 Unreasonably stopped!!! 2014-04-25 21:43:50 Unreasonably stopped!!! 2014-04-25 21:43:52 gold loot 2 891A00F5 2014-04-25 21:43:53 gold loot 3 891A00F5 2014-04-25 21:43:53 Looting Belt_norm_base_flippy-12265 2014-04-25 21:43:54 Looting Topaz_15-12383 2014-04-25 21:43:54 Looting Bracers_norm_base_01-12353 2014-04-25 21:43:55 Looting Topaz_15-12386 2014-04-25 21:43:55 Looting shoulderPads_norm_base_flippy-12351 2014-04-25 21:44:18 pos after walk to center point = X: 2348.031, Y: 2468.806, Z: -14.9 2014-04-25 21:44:18 [Box(19, 20)] looks like exit 2014-04-25 21:44:18 [Box(19, 20)] direction =  2014-04-25 21:44:18 Start Clear [Box(18, 20)] 2014-04-25 21:44:18 Walk to center point = X: 2207.5, Y: 2470, Z: 0 2014-04-25 21:44:28 pos after walk to center point = X: 2208.119, Y: 2474.237, Z: -3.663962 2014-04-25 21:44:28 [Box(18, 20)] looks like exit 2014-04-25 21:44:28 [Box(18, 20)] direction =  2014-04-25 21:44:28 Start Clear [Box(17, 20)] 2014-04-25 21:44:28 Walk to center point = X: 2060, Y: 2500, Z: 0 2014-04-25 21:44:44 Looting CraftingMaterials_Flippy_Global-13183 2014-04-25 21:44:47 Cannot loot CraftingMaterials_Flippy_Global-13183 as it's not reachable 2014-04-25 21:44:48 Looting CraftingMaterials_Flippy_Global-13192 2014-04-25 21:44:49 Stuck when attacking MastaBlasta_Steed_A-13197 106713!, Moving nearer mechanism!, health= 1 2014-04-25 21:44:59 Moving Stuck! 2014-04-25 21:44:59 Moving Stuck! 2014-04-25 21:44:59 Moving Stuck! 2014-04-25 21:44:59 gold loot 2 8A9A00D6 2014-04-25 21:44:59 gold loot 3 8A9A00D6 2014-04-25 21:44:59 gold loot 4 8A9A00D6 2014-04-25 21:45:00 gold loot 5 8A9A00D6 2014-04-25 21:45:00 gold loot 6 8A9A00D6 2014-04-25 21:45:00 gold loot 7 8A9A00D6 2014-04-25 21:45:00 gold loot 8 8A9A00D6 2014-04-25 21:45:00 gold loot 9 8A9A00D6 2014-04-25 21:45:00 gold loot 10 8A9A00D6 2014-04-25 21:45:00 gold loot 11 8A9A00D6 2014-04-25 21:45:06 pos after walk to center point = X: 2055.145, Y: 2500.001, Z: 0.4270931 2014-04-25 21:45:06 [Box(17, 20)] looks like exit 2014-04-25 21:45:06 [Box(17, 20)] direction =  2014-04-25 21:45:06 Start Clear [Box(16, 20)] 2014-04-25 21:45:06 Walk to center point = X: 1980, Y: 2460, Z: 0 2014-04-25 21:45:11 pos after walk to center point = X: 1984.226, Y: 2460.176, Z: 15.1 2014-04-25 21:45:11 [Box(16, 20)] looks like exit 2014-04-25 21:45:11 [Box(16, 20)] direction =  2014-04-25 21:45:11 Start Clear [Box(16, 21)] 2014-04-25 21:45:11 Walk to center point = X: 1980, Y: 2580, Z: 0 2014-04-25 21:45:16 pos after walk to center point = X: 1980.008, Y: 2575.623, Z: 0.4270931 2014-04-25 21:45:16 [Box(16, 21)] looks like exit 2014-04-25 21:45:16 [Box(16, 21)] direction =  2014-04-25 21:45:16 Start Clear [Box(16, 22)] 2014-04-25 21:45:16 Walk to center point = X: 2015, Y: 2665, Z: 0 2014-04-25 21:45:21 pos after walk to center point = X: 2014.976, Y: 2660.353, Z: 0.4270928 2014-04-25 21:45:21 [Box(16, 22)] looks like exit 2014-04-25 21:45:21 [Box(16, 22)] direction =  2014-04-25 21:45:21 Start Clear [Box(17, 22)] 2014-04-25 21:45:21 Walk to center point = X: 2095, Y: 2697.5, Z: 0 2014-04-25 21:45:24 Stuck when attacking a4dun_Garden_Corruption_Monster-13554 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:45:29 Looting CraftingMaterials_Flippy_Global-13664 2014-04-25 21:45:30 Looting CraftingMaterials_Flippy_Global-13691 2014-04-25 21:45:32 pos after walk to center point = X: 2096.587, Y: 2702.206, Z: -12.34641 2014-04-25 21:45:32 [Box(17, 22)] looks like exit 2014-04-25 21:45:32 [Box(17, 22)] direction =  2014-04-25 21:45:32 [Box(17, 22)] direction =  2014-04-25 21:45:32 Start Clear [Box(17, 23)] 2014-04-25 21:45:32 Walk to center point = X: 2110, Y: 2807.5, Z: 0 2014-04-25 21:45:43 gold loot 2 8B87012B 2014-04-25 21:45:43 gold loot 3 8B87012B 2014-04-25 21:45:43 gold loot 4 8B87012B 2014-04-25 21:45:43 gold loot 5 8B87012B 2014-04-25 21:45:43 gold loot 6 8B87012B 2014-04-25 21:45:43 gold loot 7 8B87012B 2014-04-25 21:45:44 gold loot 8 8B87012B 2014-04-25 21:45:44 gold loot 9 8B87012B 2014-04-25 21:45:44 gold loot 10 8B87012B 2014-04-25 21:45:44 gold loot 11 8B87012B 2014-04-25 21:45:44 gold loot 12 8B87012B 2014-04-25 21:45:44 gold loot 13 8B87012B 2014-04-25 21:45:44 gold loot 14 8B87012B 2014-04-25 21:45:50 Looting CraftingMaterials_Flippy_Global-13968 2014-04-25 21:45:52 Looting shoulderPads_norm_base_flippy-13939 2014-04-25 21:45:53 Looting Topaz_15-13964 2014-04-25 21:45:58 pos after walk to center point = X: 2114.892, Y: 2807.971, Z: -14.9 2014-04-25 21:45:58 [Box(17, 23)] looks like exit 2014-04-25 21:45:58 [Box(17, 23)] direction =  2014-04-25 21:45:58 Start Clear [Box(17, 24)] 2014-04-25 21:45:58 Walk to center point = X: 2125, Y: 2912.5, Z: 0 2014-04-25 21:46:10 pos after walk to center point = X: 2129.688, Y: 2912.378, Z: -14.9 2014-04-25 21:46:10 [Box(17, 24)] looks like exit 2014-04-25 21:46:10 [Box(17, 24)] direction =  2014-04-25 21:46:10 Start Clear [Box(18, 24)] 2014-04-25 21:46:10 Walk to center point = X: 2187.5, Y: 2907.5, Z: 0 2014-04-25 21:46:13 pos after walk to center point = X: 2182.794, Y: 2907.501, Z: -14.9 2014-04-25 21:46:13 [Box(18, 24)] looks like exit 2014-04-25 21:46:13 [Box(18, 24)] direction =  2014-04-25 21:46:13 [Box(18, 24)] direction =  2014-04-25 21:46:13 Start Clear [Box(18, 23)] 2014-04-25 21:46:13 Walk to center point = X: 2212.5, Y: 2845, Z: 0 2014-04-25 21:46:16 pos after walk to center point = X: 2208.369, Y: 2846.902, Z: -14.9 2014-04-25 21:46:16 [Box(18, 23)] looks like exit 2014-04-25 21:46:16 [Box(18, 23)] direction =  2014-04-25 21:46:16 [Box(18, 23)] direction =  2014-04-25 21:46:16 [Box(18, 23)] direction =  2014-04-25 21:46:16 Start Clear [Box(18, 22)] 2014-04-25 21:46:16 Walk to center point = X: 2220, Y: 2700, Z: 0 2014-04-25 21:46:23 Stuck when attacking a4dun_Garden_Corruption_Monster-14593 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:46:27 pos after walk to center point = X: 2215.215, Y: 2701.204, Z: -29.9 2014-04-25 21:46:27 [Box(18, 22)] looks like exit 2014-04-25 21:46:27 [Box(18, 22)] direction =  2014-04-25 21:46:27 [Box(18, 22)] direction =  2014-04-25 21:46:27 [Box(18, 22)] direction =  2014-04-25 21:46:27 Start Clear [Box(19, 22)] 2014-04-25 21:46:27 Walk to center point = X: 2340, Y: 2700, Z: 0 2014-04-25 21:46:29 Stuck when attacking a4dun_Garden_Corruption_Monster-14647 210120!, Moving nearer mechanism!, health= 1 2014-04-25 21:46:38 Looting pants_norm_base_flippy-14907 2014-04-25 21:46:42 Stuck when attacking morluMelee_A_Unique_01-14946 219925!, Moving nearer mechanism!, health= 1 2014-04-25 21:46:53 Looting x1_handXbow_norm_base_flippy_02-15085 2014-04-25 21:46:53 Looting CraftingReagent_Legendary_Unique_Quiver_003_x1-15103 2014-04-25 21:46:54 Target Bounty Completed! 2014-04-25 21:46:54 End explore because of end explore exception, instant stop explore 2014-04-25 21:46:54 Executing 等待, 1000 2014-04-25 21:46:56 Executing 回城 2014-04-25 21:46:56 UseTownPortal tryAgainTimes = 0 2014-04-25 21:46:56 Use Town Portal 2014-04-25 21:47:05 Put into stash, count = 6 2014-04-25 21:47:05 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:47:06 Cannot find the stash window, will try again! i = 0 2014-04-25 21:47:06 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:47:06 Cannot find the stash window, will try again! i = 1 2014-04-25 21:47:07 RealUseObject Cannot find actor with SNO ID 130400 2014-04-25 21:47:07 Cannot find the stash window, will try again! i = 2 2014-04-25 21:47:08 Unreasonably stopped!!! 2014-04-25 21:47:08 Unreasonably stopped!!! 2014-04-25 21:47:12 Put item Marquise Topaz into stash 2014-04-25 21:47:12 Put item into stash 2014-04-25 21:47:12 Put item into stash 2014-04-25 21:47:12 Put item into stash 2014-04-25 21:47:13 Put item into stash 2014-04-25 21:47:13 Put item into stash 2014-04-25 21:47:13 Merchant located at X: 444.5765, Y: 318.0379, Z: 0 2014-04-25 21:47:23 Sell items 2014-04-25 21:47:23 Sell 19 items 2014-04-25 21:47:29 Put into stash : no items 2014-04-25 21:47:29 Executing 传送平台, 41 2014-04-25 21:47:29 Put into stash : no items 2014-04-25 21:47:29 Use Waypoint 41 2014-04-25 21:47:35 Executing If, HasQuest(349262) 2014-04-25 21:47:35 IfCondition = FALSE 2014-04-25 21:47:35 Executing Else 2014-04-25 21:47:35 Executing SetQuesting 2014-04-25 21:47:35 Executing 探索全区域, 120, 0.01 2014-04-25 21:47:35 Start Clear [Box(7, 9)] 2014-04-25 21:47:35 Walk to center point = X: 900, Y: 1140, Z: 0 2014-04-25 21:47:35 Unreasonably stopped!!! 2014-04-25 21:47:35 Breakable found! a4_Heaven_Waypoint-15850 197816 2014-04-25 21:47:35 Unreasonably stopped!!! 2014-04-25 21:47:35 Breakable found! a4_Heaven_Waypoint-15850 197816 2014-04-25 21:47:36 Unreasonably stopped!!! 2014-04-25 21:47:36 Breakable found! a4_Heaven_Waypoint-15850 197816 2014-04-25 21:47:36 Unreasonably stopped!!! 2014-04-25 21:47:36 Breakable found! a4_Heaven_Waypoint-15850 197816 2014-04-25 21:47:37 Unreasonably stopped!!! 2014-04-25 21:47:37 Unreasonably stopped!!! 2014-04-25 21:47:39 pos after walk to center point = X: 895.1794, Y: 1139.521, Z: -14.8 2014-04-25 21:47:39 [Box(7, 9)] looks like exit 2014-04-25 21:47:39 [Box(7, 9)] direction =  2014-04-25 21:47:39 Start Clear [Box(6, 9)] 2014-04-25 21:47:39 Walk to center point = X: 782.5, Y: 1137.5, Z: 0 2014-04-25 21:47:44 Stuck when attacking a4dunGarden_Props_Barrel_B-15867 198894!, Moving nearer mechanism!, health= 1 2014-04-25 21:47:45 Stuck when attacking a4dunGarden_Props_Barrel_B-15867 198894!, Moving nearer mechanism!, health= 1 2014-04-25 21:47:47 Stuck when attacking a4dunGarden_Props_Barrel_A-15863 166170!, Moving nearer mechanism!, health= 1 2014-04-25 21:47:49 Stuck when attacking a4dunGarden_Props_Barrel_C-15835 198915!, Moving nearer mechanism!, health= 1 2014-04-25 21:47:53 Stuck when attacking BigRed_A-15923 106708!, Moving nearer mechanism!, health= 1 2014-04-25 21:47:53 Unreasonably stopped!!! 2014-04-25 21:47:53 Breakable found! a4dunGarden_Props_Barrel_C-15835 198915 2014-04-25 21:47:54 Unreasonably stopped!!! 2014-04-25 21:47:54 Breakable found! a4dunGarden_Props_Barrel_C-15835 198915 2014-04-25 21:47:54 Unreasonably stopped!!! 2014-04-25 21:47:54 Breakable found! a4dunGarden_Props_Barrel_C-15835 198915 2014-04-25 21:47:55 Unreasonably stopped!!! 2014-04-25 21:47:55 Breakable found! a4dunGarden_Props_Barrel_C-15835 198915 2014-04-25 21:47:55 Unreasonably stopped!!! 2014-04-25 21:47:55 Breakable found! a4dunGarden_Props_Barrel_B-15867 198894 2014-04-25 21:47:56 Unreasonably stopped!!! 2014-04-25 21:47:56 Breakable found! a4dunGarden_Props_Barrel_B-15867 198894 2014-04-25 21:47:56 Unreasonably stopped!!! 2014-04-25 21:47:56 Breakable found! a4dunGarden_Props_Barrel_B-15867 198894 2014-04-25 21:47:57 Unreasonably stopped!!! 2014-04-25 21:47:57 Breakable found! a4dunGarden_Props_Barrel_B-15867 198894 2014-04-25 21:47:58 Unreasonably stopped!!! 2014-04-25 21:47:58 Breakable found! a4dunGarden_Props_Barrel_A-15863 166170 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Unreasonably stopped!!! 2014-04-25 21:47:58 Breakable found! a4dunGarden_Props_Barrel_A-15863 166170 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Moving Stuck! 2014-04-25 21:47:58 Unreasonably stopped!!! 2014-04-25 21:47:58 Breakable found! a4dunGarden_Props_Barrel_A-15863 166170 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Unreasonably stopped!!! 2014-04-25 21:47:59 Breakable found! a4dunGarden_Props_Barrel_A-15863 166170 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Unreasonably stopped!!! 2014-04-25 21:47:59 Moving Stuck! 2014-04-25 21:47:59 Unreasonably stopped!!! 2014-04-25 21:48:00 Moving Stuck! 2014-04-25 21:48:00 Moving Stuck! 2014-04-25 21:48:00 Moving Stuck! 2014-04-25 21:48:00 Unreasonably stopped!!! 2014-04-25 21:48:00 Moving Stuck! 2014-04-25 21:48:00 Unreasonably stopped!!! 2014-04-25 21:48:01 Moving Stuck! 2014-04-25 21:48:01 Moving Stuck! 2014-04-25 21:48:01 Moving Stuck! 2014-04-25 21:48:01 Unreasonably stopped!!! 2014-04-25 21:48:01 Moving Stuck! 2014-04-25 21:48:01 Unreasonably stopped!!! 2014-04-25 21:48:03 Stuck when attacking a4dunGarden_Props_Barrel_B-15867 198894!, Moving nearer mechanism!, health= 1 2014-04-25 21:48:04 Stuck when attacking a4dunGarden_Props_Barrel_A-15863 166170!, Moving nearer mechanism!, health= 1 2014-04-25 21:48:30 Player is dead, may try Reviving. Death Count: 1 2014-04-25 21:48:30 player dead, check lastDeathPos = X: 0, Y: 0, Z: 0, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:48:30 renew last dealth pos 2014-04-25 21:48:30 final same dealth pos count = 0 2014-04-25 21:48:42 Player is dead, may try Reviving. Death Count: 2 2014-04-25 21:48:42 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:48:42 same death pos count ++ 2014-04-25 21:48:42 final same dealth pos count = 1 2014-04-25 21:48:50 Player is dead, may try Reviving. Death Count: 3 2014-04-25 21:48:50 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:48:50 same death pos count ++ 2014-04-25 21:48:50 final same dealth pos count = 2 2014-04-25 21:48:58 Player is dead, may try Reviving. Death Count: 4 2014-04-25 21:48:58 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:48:58 same death pos count ++ 2014-04-25 21:48:58 final same dealth pos count = 3 2014-04-25 21:49:05 Player is dead, may try Reviving. Death Count: 5 2014-04-25 21:49:05 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:05 same death pos count ++ 2014-04-25 21:49:05 final same dealth pos count = 4 2014-04-25 21:49:13 Moving Stuck! 2014-04-25 21:49:13 Moving Stuck! 2014-04-25 21:49:13 Moving Stuck! 2014-04-25 21:49:13 Unreasonably stopped!!! 2014-04-25 21:49:13 Breakable found! PlayerHeadstone-16135 4860 2014-04-25 21:49:14 Player is dead, may try Reviving. Death Count: 6 2014-04-25 21:49:14 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:14 same death pos count ++ 2014-04-25 21:49:14 final same dealth pos count = 5 2014-04-25 21:49:21 Player is dead, may try Reviving. Death Count: 7 2014-04-25 21:49:21 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:21 same death pos count ++ 2014-04-25 21:49:21 final same dealth pos count = 6 2014-04-25 21:49:29 Moving Stuck! 2014-04-25 21:49:29 Moving Stuck! 2014-04-25 21:49:29 Moving Stuck! 2014-04-25 21:49:29 Unreasonably stopped!!! 2014-04-25 21:49:29 Breakable found! PlayerHeadstone-16135 4860 2014-04-25 21:49:30 Player is dead, may try Reviving. Death Count: 8 2014-04-25 21:49:30 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:30 same death pos count ++ 2014-04-25 21:49:30 final same dealth pos count = 7 2014-04-25 21:49:37 Player is dead, may try Reviving. Death Count: 9 2014-04-25 21:49:37 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:37 same death pos count ++ 2014-04-25 21:49:37 final same dealth pos count = 8 2014-04-25 21:49:45 Moving Stuck! 2014-04-25 21:49:45 Moving Stuck! 2014-04-25 21:49:45 Moving Stuck! 2014-04-25 21:49:45 Unreasonably stopped!!! 2014-04-25 21:49:45 Breakable found! PlayerHeadstone-16135 4860 2014-04-25 21:49:46 Player is dead, may try Reviving. Death Count: 10 2014-04-25 21:49:46 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 820.1851, Y: 1129.55, Z: -14.9 2014-04-25 21:49:46 same death pos count ++ 2014-04-25 21:49:46 final same dealth pos count = 9 2014-04-25 21:49:46 deathAfterStartGame = 10, will leave game now 2014-04-25 21:49:46 Will leave game suddenly, reason: maxDeaths reached 2014-04-25 21:49:46 ping just before leave game = 58 2014-04-25 21:49:46 Leave Game 2014-04-25 21:49:49 Waiting for 1s before after leaving game 2014-04-25 21:49:52 Prepare to start game UI 2014-04-25 21:49:53 Just clicked the start button 2014-04-25 21:50:09 start game is successful 2014-04-25 21:50:10 Executing 命令 2014-04-25 21:50:10 Put into stash : no items 2014-04-25 21:50:10 Executing Params 2014-04-25 21:50:10 Executing 传送平台, 44 2014-04-25 21:50:10 Put into stash : no items 2014-04-25 21:50:10 Use Waypoint 44 2014-04-25 21:50:15 Executing If, HasQuest(361421) 2014-04-25 21:50:15 IfCondition = FALSE 2014-04-25 21:50:15 Executing Else 2014-04-25 21:50:15 Executing SetQuesting 2014-04-25 21:50:15 Executing 探索全区域, 80, 0.2 2014-04-25 21:50:15 Start Clear [Box(16, 13)] 2014-04-25 21:50:15 Walk to center point = X: 1327.5, Y: 1072.5, Z: 0 2014-04-25 21:50:15 Unreasonably stopped!!! 2014-04-25 21:50:15 Breakable found! a4_Heaven_Waypoint-377 197816 2014-04-25 21:50:16 Unreasonably stopped!!! 2014-04-25 21:50:16 Breakable found! a4_Heaven_Waypoint-377 197816 2014-04-25 21:50:16 Unreasonably stopped!!! 2014-04-25 21:50:16 Breakable found! a4_Heaven_Waypoint-377 197816 2014-04-25 21:50:17 Unreasonably stopped!!! 2014-04-25 21:50:17 Breakable found! a4_Heaven_Waypoint-377 197816 2014-04-25 21:50:17 Unreasonably stopped!!! 2014-04-25 21:50:17 Unreasonably stopped!!! 2014-04-25 21:50:18 pos after walk to center point = X: 1332.218, Y: 1072.71, Z: -1.448375 2014-04-25 21:50:18 [Box(16, 13)] looks like exit 2014-04-25 21:50:18 [Box(16, 13)] direction =  2014-04-25 21:50:18 Start Clear [Box(15, 13)] 2014-04-25 21:50:18 Walk to center point = X: 1240, Y: 1080, Z: 0 2014-04-25 21:50:23 pos after walk to center point = X: 1241.16, Y: 1075.177, Z: 0.1083239 2014-04-25 21:50:23 [Box(15, 13)] looks like exit 2014-04-25 21:50:23 [Box(15, 13)] direction =  2014-04-25 21:50:23 Start Clear [Box(14, 13)] 2014-04-25 21:50:23 Walk to center point = X: 1142.5, Y: 1097.5, Z: 0 2014-04-25 21:50:28 pos after walk to center point = X: 1147.342, Y: 1097.576, Z: -1.951798 2014-04-25 21:50:28 [Box(14, 13)] looks like exit 2014-04-25 21:50:28 [Box(14, 13)] direction =  2014-04-25 21:50:28 Start Clear [Box(13, 13)] 2014-04-25 21:50:28 Walk to center point = X: 1060, Y: 1100, Z: 0 2014-04-25 21:50:32 pos after walk to center point = X: 1064.863, Y: 1099.999, Z: -1.951798 2014-04-25 21:50:32 [Box(13, 13)] looks like exit 2014-04-25 21:50:32 [Box(13, 13)] direction =  2014-04-25 21:50:32 Start Clear [Box(12, 13)] 2014-04-25 21:50:32 Walk to center point = X: 1002.5, Y: 1097.5, Z: 0 2014-04-25 21:50:42 Stuck when attacking MastaBlasta_Rider_A-575 106712!, Moving nearer mechanism!, health= 0.6272859 2014-04-25 21:50:47 Stuck when attacking MastaBlasta_Rider_A-593 106712!, Moving nearer mechanism!, health= 0.6221994 2014-04-25 21:50:53 Player is dead, may try Reviving. Death Count: 11 2014-04-25 21:50:53 player dead, check lastDeathPos = X: 820.1851, Y: 1129.55, Z: -14.9, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:50:53 renew last dealth pos 2014-04-25 21:50:53 final same dealth pos count = 0 2014-04-25 21:50:53 DeathCount = 11, needs to repair 2014-04-25 21:51:03 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:03 Use Town Portal 2014-04-25 21:51:05 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:05 Use Town Portal 2014-04-25 21:51:06 Player is dead, may try Reviving. Death Count: 12 2014-04-25 21:51:06 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:06 same death pos count ++ 2014-04-25 21:51:06 final same dealth pos count = 1 2014-04-25 21:51:06 DeathCount = 12, needs to repair 2014-04-25 21:51:13 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:13 Use Town Portal 2014-04-25 21:51:15 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:15 Use Town Portal 2014-04-25 21:51:15 Player is dead, may try Reviving. Death Count: 13 2014-04-25 21:51:15 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:15 same death pos count ++ 2014-04-25 21:51:15 final same dealth pos count = 2 2014-04-25 21:51:15 DeathCount = 13, needs to repair 2014-04-25 21:51:22 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:22 Use Town Portal 2014-04-25 21:51:24 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:24 Use Town Portal 2014-04-25 21:51:24 Player is dead, may try Reviving. Death Count: 14 2014-04-25 21:51:24 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:24 same death pos count ++ 2014-04-25 21:51:24 final same dealth pos count = 3 2014-04-25 21:51:24 DeathCount = 14, needs to repair 2014-04-25 21:51:31 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:31 Use Town Portal 2014-04-25 21:51:33 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:33 Use Town Portal 2014-04-25 21:51:34 Player is dead, may try Reviving. Death Count: 15 2014-04-25 21:51:34 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:34 same death pos count ++ 2014-04-25 21:51:34 final same dealth pos count = 4 2014-04-25 21:51:34 DeathCount = 15, needs to repair 2014-04-25 21:51:40 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:40 Use Town Portal 2014-04-25 21:51:42 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:42 Use Town Portal 2014-04-25 21:51:43 Player is dead, may try Reviving. Death Count: 16 2014-04-25 21:51:43 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:43 same death pos count ++ 2014-04-25 21:51:43 final same dealth pos count = 5 2014-04-25 21:51:43 DeathCount = 16, needs to repair 2014-04-25 21:51:50 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:50 Use Town Portal 2014-04-25 21:51:52 UseTownPortal tryAgainTimes = 1 2014-04-25 21:51:52 Use Town Portal 2014-04-25 21:51:52 Player is dead, may try Reviving. Death Count: 17 2014-04-25 21:51:52 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:51:52 same death pos count ++ 2014-04-25 21:51:52 final same dealth pos count = 6 2014-04-25 21:51:52 DeathCount = 17, needs to repair 2014-04-25 21:51:59 UseTownPortal tryAgainTimes = 0 2014-04-25 21:51:59 Use Town Portal 2014-04-25 21:52:01 UseTownPortal tryAgainTimes = 1 2014-04-25 21:52:01 Use Town Portal 2014-04-25 21:52:01 Player is dead, may try Reviving. Death Count: 18 2014-04-25 21:52:01 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:52:01 same death pos count ++ 2014-04-25 21:52:01 final same dealth pos count = 7 2014-04-25 21:52:01 DeathCount = 18, needs to repair 2014-04-25 21:52:08 UseTownPortal tryAgainTimes = 0 2014-04-25 21:52:08 Use Town Portal 2014-04-25 21:52:10 UseTownPortal tryAgainTimes = 1 2014-04-25 21:52:10 Use Town Portal 2014-04-25 21:52:11 Player is dead, may try Reviving. Death Count: 19 2014-04-25 21:52:11 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:52:11 same death pos count ++ 2014-04-25 21:52:11 final same dealth pos count = 8 2014-04-25 21:52:11 DeathCount = 19, needs to repair 2014-04-25 21:52:17 UseTownPortal tryAgainTimes = 0 2014-04-25 21:52:17 Use Town Portal 2014-04-25 21:52:19 UseTownPortal tryAgainTimes = 1 2014-04-25 21:52:19 Use Town Portal 2014-04-25 21:52:20 Player is dead, may try Reviving. Death Count: 20 2014-04-25 21:52:20 player dead, check lastDeathPos = X: 986.5303, Y: 1101.242, Z: 0.1, currentPos = X: 986.5303, Y: 1101.242, Z: 0.1 2014-04-25 21:52:20 same death pos count ++ 2014-04-25 21:52:20 final same dealth pos count = 9 2014-04-25 21:52:20 deathAfterStartGame = 10, will leave game now 2014-04-25 21:52:20 Will leave game suddenly, reason: maxDeaths reached 2014-04-25 21:52:20 ping just before leave game = 75 2014-04-25 21:52:20 Leave Game 2014-04-25 21:52:23 Waiting for 2s before after leaving game 2014-04-25 21:52:27 Prepare to start game UI 2014-04-25 21:52:28 Just clicked the start button 2014-04-25 21:52:39 start game is successful 2014-04-25 21:52:40 Executing 命令 2014-04-25 21:52:40 Merchant located at X: 286.4183, Y: 276.1614, Z: 0 2014-04-25 21:52:40 Unreasonably stopped!!! 2014-04-25 21:52:40 Unreasonably stopped!!! 2014-04-25 21:52:43 Repaired successfully! 2014-04-25 21:52:44 Put into stash : no items 2014-04-25 21:52:44 Executing Params 2014-04-25 21:52:44 Executing 传送平台, 44 2014-04-25 21:52:44 Put into stash : no items 2014-04-25 21:52:44 Use Waypoint 44 2014-04-25 21:52:50 Executing If, HasQuest(361421) 2014-04-25 21:52:50 IfCondition = FALSE 2014-04-25 21:52:50 Executing Else 2014-04-25 21:52:50 Executing SetQuesting 2014-04-25 21:52:50 Executing 探索全区域, 80, 0.2 2014-04-25 21:52:51 Start Clear [Box(13, 10)] 2014-04-25 21:52:51 Walk to center point = X: 1087.5, Y: 832.5, Z: 0 2014-04-25 21:52:51 Unreasonably stopped!!! 2014-04-25 21:52:51 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:52:51 Unreasonably stopped!!! 2014-04-25 21:52:51 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:52:52 Unreasonably stopped!!! 2014-04-25 21:52:52 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:52:52 Unreasonably stopped!!! 2014-04-25 21:52:52 Breakable found! a4_Heaven_Waypoint-379 197816 2014-04-25 21:52:53 Unreasonably stopped!!! 2014-04-25 21:52:53 Unreasonably stopped!!! 2014-04-25 21:52:54 pos after walk to center point = X: 1092.292, Y: 832.9208, Z: -1.448375 2014-04-25 21:52:54 [Box(13, 10)] looks like exit 2014-04-25 21:52:54 [Box(13, 10)] direction =  2014-04-25 21:52:54 Start Clear [Box(12, 10)] 2014-04-25 21:52:54 Walk to center point = X: 1000, Y: 840, Z: 0 2014-04-25 21:52:59 pos after walk to center point = X: 1001.122, Y: 835.4377, Z: 0.108324 2014-04-25 21:52:59 [Box(12, 10)] looks like exit 2014-04-25 21:52:59 [Box(12, 10)] direction =  2014-04-25 21:52:59 Start Clear [Box(11, 10)] 2014-04-25 21:52:59 Walk to center point = X: 902.5, Y: 857.5, Z: 0 2014-04-25 21:53:04 pos after walk to center point = X: 906.8354, Y: 857.5646, Z: -1.951798 2014-04-25 21:53:04 [Box(11, 10)] looks like exit 2014-04-25 21:53:04 [Box(11, 10)] direction =  2014-04-25 21:53:04 Start Clear [Box(10, 10)] 2014-04-25 21:53:04 Walk to center point = X: 820, Y: 860, Z: 0 2014-04-25 21:53:08 pos after walk to center point = X: 824.3623, Y: 859.9996, Z: -1.951798 2014-04-25 21:53:08 [Box(10, 10)] looks like exit 2014-04-25 21:53:08 [Box(10, 10)] direction =  2014-04-25 21:53:08 Start Clear [Box(9, 10)] 2014-04-25 21:53:08 Walk to center point = X: 762.5, Y: 857.5, Z: 0 2014-04-25 21:53:12 Stuck when attacking TerrorDemon_A-619 106714!, Moving nearer mechanism!, health= 1