2015-10-14 15:18:00 Start at 10/14/2015 3:18:00 PM - gdXXXXXXX@XXXXXXXXX US 2015-10-14 15:18:00 Bot Version 0.9.459 2015-10-14 15:18:00 Profile - act4.xml 2015-10-14 15:18:00 Start botting 2015-10-14 15:18:00 Executing Order 2015-10-14 15:18:02 Executing LogMessage, Act 4 Bounties 2015-10-14 15:18:02 Act 4 Bounties 2015-10-14 15:18:02 Executing If, HasQuest(409895) 2015-10-14 15:18:02 IfCondition = True 2015-10-14 15:18:02 Executing LeaveGame, Would not attemp the quest Watch your step it's mission impossible 2015-10-14 15:18:02 reason: Would not attemp the quest Watch your step it's mission impossible 2015-10-14 15:18:02 ping just before leave game = 108 2015-10-14 15:18:02 Leave Game 2015-10-14 15:18:12 Waiting for 1s before after leaving game 2015-10-14 15:18:14 Executing LogMessage, Checking if we have all bounties complete 2015-10-14 15:18:14 Checking if we have all bounties complete 2015-10-14 15:18:14 Executing If, IsActiveQuestStep(356999, 3) 2015-10-14 15:18:14 Executing If, IsActiveQuestStep(356999, 1) 2015-10-14 15:18:14 Executing If, GetValue.BountyAllAct != 1 2015-10-14 15:18:14 IfCondition = True 2015-10-14 15:18:14 Executing LeaveGame, act 4 bounty done. 2015-10-14 15:18:14 reason: act 4 bounty done. 2015-10-14 15:18:14 ping just before leave game = 0 2015-10-14 15:18:14 Leave Game 2015-10-14 15:18:14 already left game 2015-10-14 15:18:15 Prepare to start game UI 2015-10-14 15:18:17 Just clicked the start button 2015-10-14 15:18:49 start game is successful 2015-10-14 15:18:50 Executing Order 2015-10-14 15:18:51 Executing LogMessage, Act 4 Bounties 2015-10-14 15:18:51 Act 4 Bounties 2015-10-14 15:18:51 Executing If, HasQuest(409895) 2015-10-14 15:18:51 Attempt quest 369900 2015-10-14 15:18:51 Load Profile C:\Users\Everett\Desktop\WinCharge\WinCharge-1\WinCharge-1\Profiles\Act 4 Bounty\Explore_GOH1.xml 2015-10-14 15:18:51 Executing Order 2015-10-14 15:18:51 Executing If, Me.IsInTown==False 2015-10-14 15:18:51 Executing 传送平台, 42 2015-10-14 15:18:51 Use Waypoint 42 2015-10-14 15:19:02 Executing SetQuesting 2015-10-14 15:19:02 Executing 探索全区域, 120, 0.01 2015-10-14 15:19:02 Explore starting Pos = X: 873.7848, Y: 1114.032, Z: -14.9 2015-10-14 15:19:02 Start Clear [Box(7, 9)] 2015-10-14 15:19:02 Walk to center point = X: 897.5, Y: 1137.5, Z: 0 2015-10-14 15:19:03 pos after walk to center point = X: 881.5731, Y: 1121.74, Z: -14.95 2015-10-14 15:19:03 [Box(7, 9)] looks like exit 2015-10-14 15:19:03 [Box(7, 9)] direction =  2015-10-14 15:19:03 Start Clear [Box(6, 9)] 2015-10-14 15:19:03 Walk to center point = X: 782.5, Y: 1137.5, Z: 0 2015-10-14 15:19:16 Looting x1_bow_norm_base_flippy_02-1010 2015-10-14 15:19:17 Looting CraftingMaterials_Flippy_Global-1068 2015-10-14 15:19:18 move a bit when loot 2015-10-14 15:19:19 move a bit when loot 2015-10-14 15:19:19 cannot loot after trying for many times 2015-10-14 15:19:19 Looting CraftingMaterials_Flippy_Global-1067 2015-10-14 15:19:19 move a bit when loot 2015-10-14 15:19:20 move a bit when loot 2015-10-14 15:19:20 cannot loot after trying for many times 2015-10-14 15:19:20 Looting CraftingMaterials_Flippy_Global-1076 2015-10-14 15:19:21 move a bit when loot 2015-10-14 15:19:21 Looting CraftingMaterials_Flippy_Global-1065 2015-10-14 15:19:21 Looting CraftingMaterials_Flippy_Global-1036 2015-10-14 15:19:22 Looting x1_fistWeapon_norm_base_flippy_02-1190 2015-10-14 15:19:24 cannot move to monster position - treasureGoblin_A-683 5984 2015-10-14 15:19:30 Very BigSize mobs 2015-10-14 15:19:30 Very BigSize mobs 2015-10-14 15:19:31 Very BigSize mobs 2015-10-14 15:19:32 Looting CraftingMaterials_Flippy_Global-1541 2015-10-14 15:19:34 Looting x1_twoHandedSword_norm_base_flippy_02-1543 2015-10-14 15:19:34 Looting x1_Diamond_06-1562 2015-10-14 15:19:34 Looting CraftingMaterials_Flippy_Global-1567 2015-10-14 15:19:35 Looting pants_norm_base_flippy-1570 2015-10-14 15:19:45 pos after walk to center point = X: 773.5516, Y: 1115.683, Z: -15 2015-10-14 15:19:45 [Box(6, 9)] looks like exit 2015-10-14 15:19:45 [Box(6, 9)] direction =  2015-10-14 15:19:45 [Box(6, 9)] direction =  2015-10-14 15:19:45 Start Clear [Box(6, 8)] 2015-10-14 15:19:45 Walk to center point = X: 777.5, Y: 1017.5, Z: 0 2015-10-14 15:19:48 pos after walk to center point = X: 770.299, Y: 1038.394, Z: -28.85093 2015-10-14 15:19:48 [Box(6, 8)] looks like exit 2015-10-14 15:19:48 [Box(6, 8)] direction =  2015-10-14 15:19:48 Start Clear [Box(5, 8)] 2015-10-14 15:19:48 Walk to center point = X: 640, Y: 1000, Z: 0 2015-10-14 15:19:51 Exception System.OverflowException: Value was either too large or too small for an Int32. at System.Convert.ToInt32(Double value) at ..( start,  Destination,  resetScenes, Boolean& ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean bath, Boolean ) at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean openItems, Boolean bath, Boolean minMobsCheck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( boxSize, Single minWalkablePercent, Single stopExploreDelegate,  exitIfTooFar, Boolean checkLooksLikeExit, Boolean priorityScenes, List`1 ignoreScenes, List`1 changeStartingPos, Boolean ) at ..( attr, Dictionary`2 xmlNode, XmlNode ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( document, XmlDocument ) at ..(Dictionary`2 attr, Int32 retryTimes,  ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2015-10-14 15:19:51 Leave Game 2015-10-14 15:20:11 Waiting for 1s before after leaving game 2015-10-14 15:20:14 Start at 10/14/2015 3:20:14 PM - gdXXXXXXX@XXXXXXXXX US 2015-10-14 15:20:14 Bot Version 0.9.459 2015-10-14 15:20:14 Profile - act4.xml 2015-10-14 15:20:14 Start botting 2015-10-14 15:20:15 Prepare to start game UI 2015-10-14 15:20:17 Just clicked the start button 2015-10-14 15:20:40 start game is successful 2015-10-14 15:20:41 Executing Order 2015-10-14 15:20:41 Executing LogMessage, Act 4 Bounties 2015-10-14 15:20:41 Act 4 Bounties 2015-10-14 15:20:41 Executing If, HasQuest(409895) 2015-10-14 15:20:41 Attempt quest 433422 2015-10-14 15:20:41 Load Profile C:\Users\Everett\Desktop\WinCharge\WinCharge-1\WinCharge-1\Profiles\Act 4 Bounty\Hell_Portals.xml 2015-10-14 15:20:41 Executing Order 2015-10-14 15:20:42 Executing If, Me.IsInTown==False 2015-10-14 15:20:42 Executing 传送平台, 45 2015-10-14 15:20:42 Use Waypoint 45 2015-10-14 15:20:50 Executing ToggleTargeting, 5 2015-10-14 15:20:50 Executing SetQuesting 2015-10-14 15:20:50 Executing 探索全区域, 80, 0.02 2015-10-14 15:20:50 Explore starting Pos = X: 1099.833, Y: 359.9461, Z: -1.354988 2015-10-14 15:20:50 Start Clear [Box(13, 4)] 2015-10-14 15:20:50 Walk to center point = X: 1087.5, Y: 352.5, Z: 0 2015-10-14 15:20:50 pos after walk to center point = X: 1099.833, Y: 359.9461, Z: -1.354988 2015-10-14 15:20:50 [Box(13, 4)] looks like exit 2015-10-14 15:20:50 [Box(13, 4)] direction =  2015-10-14 15:20:50 Start Clear [Box(12, 4)] 2015-10-14 15:20:50 Walk to center point = X: 997.5, Y: 357.5, Z: 0 2015-10-14 15:20:51 pos after walk to center point = X: 1019.537, Y: 347.5, Z: -1.744222 2015-10-14 15:20:51 [Box(12, 4)] looks like exit 2015-10-14 15:20:51 [Box(12, 4)] direction =  2015-10-14 15:20:51 Start Clear [Box(11, 4)] 2015-10-14 15:20:51 Walk to center point = X: 917.5, Y: 357.5, Z: 0 2015-10-14 15:20:51 pos after walk to center point = X: 935.9416, Y: 355.6926, Z: 1.192093E-07 2015-10-14 15:20:51 [Box(11, 4)] looks like exit 2015-10-14 15:20:51 [Box(11, 4)] direction =  2015-10-14 15:20:51 Start Clear [Box(10, 4)] 2015-10-14 15:20:51 Walk to center point = X: 822.5, Y: 342.5, Z: 0 2015-10-14 15:20:52 pos after walk to center point = X: 839.0007, Y: 340, Z: 0.2002894 2015-10-14 15:20:52 [Box(10, 4)] looks like exit 2015-10-14 15:20:52 [Box(10, 4)] direction =  2015-10-14 15:20:52 Start Clear [Box(9, 4)] 2015-10-14 15:20:52 Walk to center point = X: 785, Y: 385, Z: 0 2015-10-14 15:20:53 pos after walk to center point = X: 802.6212, Y: 378.8626, Z: 1.311302E-06 2015-10-14 15:20:53 [Box(9, 4)] looks like exit 2015-10-14 15:20:53 [Box(9, 4)] direction =  2015-10-14 15:20:53 Start Clear [Box(9, 5)] 2015-10-14 15:20:53 Walk to center point = X: 772.5, Y: 455, Z: 0 2015-10-14 15:20:54 pos after walk to center point = X: 791.9526, Y: 444.5439, Z: 0.8074107 2015-10-14 15:20:54 [Box(9, 5)] looks like exit 2015-10-14 15:20:54 [Box(9, 5)] direction =  2015-10-14 15:20:54 Start Clear [Box(9, 6)] 2015-10-14 15:20:54 Walk to center point = X: 770, Y: 490, Z: 0 2015-10-14 15:20:55 pos after walk to center point = X: 783.6219, Y: 476.8665, Z: 0.7020379 2015-10-14 15:20:55 [Box(9, 6)] looks like exit 2015-10-14 15:20:55 [Box(9, 6)] direction =  2015-10-14 15:20:55 Start Clear [Box(10, 6)] 2015-10-14 15:20:55 Walk to center point = X: 837.5, Y: 517.5, Z: 0 2015-10-14 15:21:07 Looting x1_polearm_norm_base_flippy_02-1118 2015-10-14 15:21:10 Looting x1_Topaz_06-1135 2015-10-14 15:21:10 Moving Stuck! 2015-10-14 15:21:18 Exception System.OverflowException: Value was either too large or too small for an Int32. at System.Convert.ToInt32(Double value) at ..( start,  Destination,  resetScenes, Boolean& ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean bath, Boolean ) at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean openItems, Boolean bath, Boolean minMobsCheck, Boolean ) at ..( waitMilliseconds, Int32 attack, Boolean returnIfInCutScene, Boolean loot, Boolean willOpenItems, Boolean overrideAttackRange, Int32 ) at ..( executeCheck, Boolean doorsAndNearChestOnly) at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( boxSize, Single minWalkablePercent, Single stopExploreDelegate,  exitIfTooFar, Boolean checkLooksLikeExit, Boolean priorityScenes, List`1 ignoreScenes, List`1 changeStartingPos, Boolean ) at ..( attr, Dictionary`2 xmlNode, XmlNode ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( document, XmlDocument ) at ..(Dictionary`2 attr, Int32 retryTimes,  ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2015-10-14 15:21:18 Leave Game 2015-10-14 15:21:37 Waiting for 1s before after leaving game 2015-10-14 15:21:40 Start at 10/14/2015 3:21:40 PM - gdXXXXXXX@XXXXXXXXX US 2015-10-14 15:21:40 Bot Version 0.9.459 2015-10-14 15:21:40 Profile - act4.xml 2015-10-14 15:21:40 Start botting 2015-10-14 15:21:41 Prepare to start game UI 2015-10-14 15:21:43 Just clicked the start button 2015-10-14 15:22:11 start game is successful 2015-10-14 15:22:12 Executing Order 2015-10-14 15:22:12 Executing LogMessage, Act 4 Bounties 2015-10-14 15:22:12 Act 4 Bounties 2015-10-14 15:22:12 Executing If, HasQuest(409895) 2015-10-14 15:22:12 Attempt quest 361421 2015-10-14 15:22:12 Load Profile C:\Users\Everett\Desktop\WinCharge\WinCharge-1\WinCharge-1\Profiles\Act 4 Bounty\Kill_Izual.xml 2015-10-14 15:22:12 Executing Order 2015-10-14 15:22:12 Executing If, Me.IsInTown==False 2015-10-14 15:22:12 Executing 传送平台, 45 2015-10-14 15:22:12 Use Waypoint 45 2015-10-14 15:22:20 Executing 探索全区域, 80, 0.02 2015-10-14 15:22:20 Explore starting Pos = X: 1099.833, Y: 1079.946, Z: -1.354988 2015-10-14 15:22:21 Start Clear [Box(13, 13)] 2015-10-14 15:22:21 Walk to center point = X: 1087.5, Y: 1072.5, Z: 0 2015-10-14 15:22:21 pos after walk to center point = X: 1099.833, Y: 1079.946, Z: -1.354988 2015-10-14 15:22:21 [Box(13, 13)] looks like exit 2015-10-14 15:22:21 [Box(13, 13)] direction =  2015-10-14 15:22:21 Start Clear [Box(12, 13)] 2015-10-14 15:22:21 Walk to center point = X: 997.5, Y: 1077.5, Z: 0 2015-10-14 15:22:21 pos after walk to center point = X: 1019.537, Y: 1067.5, Z: -1.744222 2015-10-14 15:22:21 [Box(12, 13)] looks like exit 2015-10-14 15:22:21 [Box(12, 13)] direction =  2015-10-14 15:22:21 Start Clear [Box(11, 13)] 2015-10-14 15:22:21 Walk to center point = X: 902.5, Y: 1097.5, Z: 0 2015-10-14 15:22:22 pos after walk to center point = X: 925, Y: 1097.5, Z: 0.5171957 2015-10-14 15:22:22 [Box(11, 13)] looks like exit 2015-10-14 15:22:22 [Box(11, 13)] direction =  2015-10-14 15:22:22 Start Clear [Box(10, 13)] 2015-10-14 15:22:22 Walk to center point = X: 820, Y: 1100, Z: 0 2015-10-14 15:22:24 Stuck when attacking shadowVermin_B-719 82764!, Moving nearer mechanism!, health= 1 2015-10-14 15:22:26 pos after walk to center point = X: 810, Y: 1117.5, Z: -1.951798 2015-10-14 15:22:26 [Box(10, 13)] looks like exit 2015-10-14 15:22:26 [Box(10, 13)] direction =  2015-10-14 15:22:26 Start Clear [Box(9, 13)] 2015-10-14 15:22:26 Walk to center point = X: 762.5, Y: 1097.5, Z: 0 2015-10-14 15:22:29 pos after walk to center point = X: 777.5, Y: 1102.5, Z: -2.051795 2015-10-14 15:22:29 [Box(9, 13)] looks like exit 2015-10-14 15:22:29 [Box(9, 13)] direction =  2015-10-14 15:22:29 Start Clear [Box(8, 13)] 2015-10-14 15:22:29 Walk to center point = X: 677.5, Y: 1077.5, Z: 0 2015-10-14 15:22:30 Exception System.OverflowException: Value was either too large or too small for an Int32. at System.Convert.ToInt32(Double value) at ..( start,  Destination,  resetScenes, Boolean& ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean bath, Boolean ) at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean openItems, Boolean bath, Boolean minMobsCheck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( boxSize, Single minWalkablePercent, Single stopExploreDelegate,  exitIfTooFar, Boolean checkLooksLikeExit, Boolean priorityScenes, List`1 ignoreScenes, List`1 changeStartingPos, Boolean ) at ..( attr, Dictionary`2 xmlNode, XmlNode ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( document, XmlDocument ) at ..(Dictionary`2 attr, Int32 retryTimes,  ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2015-10-14 15:22:30 Leave Game 2015-10-14 15:22:49 Waiting for 2s before after leaving game 2015-10-14 15:22:53 Start at 10/14/2015 3:22:53 PM - gdXXXXXXX@XXXXXXXXX US 2015-10-14 15:22:53 Bot Version 0.9.459 2015-10-14 15:22:53 Profile - act4.xml 2015-10-14 15:22:53 Start botting 2015-10-14 15:22:54 Prepare to start game UI 2015-10-14 15:22:56 Just clicked the start button 2015-10-14 15:23:20 start game is successful 2015-10-14 15:23:21 Executing Order 2015-10-14 15:23:22 Executing LogMessage, Act 4 Bounties 2015-10-14 15:23:22 Act 4 Bounties 2015-10-14 15:23:22 Executing If, HasQuest(409895) 2015-10-14 15:23:22 Attempt quest 361421 2015-10-14 15:23:22 Load Profile C:\Users\Everett\Desktop\WinCharge\WinCharge-1\WinCharge-1\Profiles\Act 4 Bounty\Kill_Izual.xml 2015-10-14 15:23:22 Executing Order 2015-10-14 15:23:22 Executing If, Me.IsInTown==False 2015-10-14 15:23:22 Executing 传送平台, 45 2015-10-14 15:23:22 Use Waypoint 45 2015-10-14 15:23:29 Executing 探索全区域, 80, 0.02 2015-10-14 15:23:29 Explore starting Pos = X: 1099.833, Y: 599.9462, Z: -1.354986 2015-10-14 15:23:29 Start Clear [Box(13, 7)] 2015-10-14 15:23:29 Walk to center point = X: 1087.5, Y: 592.5, Z: 0 2015-10-14 15:23:30 pos after walk to center point = X: 1099.833, Y: 599.9462, Z: -1.354986 2015-10-14 15:23:30 [Box(13, 7)] looks like exit 2015-10-14 15:23:30 [Box(13, 7)] direction =  2015-10-14 15:23:30 Start Clear [Box(12, 7)] 2015-10-14 15:23:30 Walk to center point = X: 997.5, Y: 597.5, Z: 0 2015-10-14 15:23:30 pos after walk to center point = X: 1019.537, Y: 587.5, Z: -1.744222 2015-10-14 15:23:30 [Box(12, 7)] looks like exit 2015-10-14 15:23:30 [Box(12, 7)] direction =  2015-10-14 15:23:30 Start Clear [Box(11, 7)] 2015-10-14 15:23:30 Walk to center point = X: 902.5, Y: 617.5, Z: 0 2015-10-14 15:23:31 pos after walk to center point = X: 925, Y: 617.5, Z: 0.5171957 2015-10-14 15:23:31 [Box(11, 7)] looks like exit 2015-10-14 15:23:31 [Box(11, 7)] direction =  2015-10-14 15:23:31 Start Clear [Box(10, 7)] 2015-10-14 15:23:31 Walk to center point = X: 820, Y: 620, Z: 0 2015-10-14 15:23:32 pos after walk to center point = X: 841.0746, Y: 619.4982, Z: -1.843596 2015-10-14 15:23:32 [Box(10, 7)] looks like exit 2015-10-14 15:23:32 [Box(10, 7)] direction =  2015-10-14 15:23:32 Start Clear [Box(9, 7)] 2015-10-14 15:23:32 Walk to center point = X: 762.5, Y: 617.5, Z: 0 2015-10-14 15:23:33 pos after walk to center point = X: 781.1495, Y: 617.9743, Z: -2.051792 2015-10-14 15:23:33 [Box(9, 7)] looks like exit 2015-10-14 15:23:33 [Box(9, 7)] direction =  2015-10-14 15:23:33 Start Clear [Box(8, 7)] 2015-10-14 15:23:33 Walk to center point = X: 677.5, Y: 597.5, Z: 0 2015-10-14 15:23:33 pos after walk to center point = X: 695, Y: 612.5, Z: 9.536743E-07 2015-10-14 15:23:33 [Box(8, 7)] looks like exit 2015-10-14 15:23:33 [Box(8, 7)] direction =  2015-10-14 15:23:34 Start Clear [Box(7, 7)] 2015-10-14 15:23:34 Walk to center point = X: 597.5, Y: 597.5, Z: 0 2015-10-14 15:23:41 Looting Boots_norm_base_flippy-1017 2015-10-14 15:23:50 Looting CraftingMaterials_Flippy_Global-1256 2015-10-14 15:23:51 Looting Amulet_norm_base_flippy-1271 2015-10-14 15:23:59 Looting Belt_norm_base_flippy-1668 2015-10-14 15:24:00 Looting CraftingMaterials_Flippy_Global-1713 2015-10-14 15:24:14 pos after walk to center point = X: 588.0682, Y: 580.799, Z: 15.0815 2015-10-14 15:24:14 [Box(7, 7)] looks like exit 2015-10-14 15:24:14 [Box(7, 7)] direction =  2015-10-14 15:24:14 Start Clear [Box(6, 7)] 2015-10-14 15:24:14 Walk to center point = X: 517.5, Y: 597.5, Z: 0 2015-10-14 15:24:22 Looting Helm_norm_base_flippy-2276 2015-10-14 15:24:22 Looting x1_Diamond_06-2283 2015-10-14 15:24:24 pos after walk to center point = X: 526.2689, Y: 575.7979, Z: 9.536743E-07 2015-10-14 15:24:24 [Box(6, 7)] looks like exit 2015-10-14 15:24:24 [Box(6, 7)] direction =  2015-10-14 15:24:24 Start Clear [Box(5, 7)] 2015-10-14 15:24:24 Walk to center point = X: 437.5, Y: 597.5, Z: 0 2015-10-14 15:24:24 pos after walk to center point = X: 452.9327, Y: 594.4135, Z: 0.02724286 2015-10-14 15:24:24 [Box(5, 7)] looks like exit 2015-10-14 15:24:24 [Box(5, 7)] direction =  2015-10-14 15:24:24 Start Clear [Box(4, 7)] 2015-10-14 15:24:24 Walk to center point = X: 357.5, Y: 597.5, Z: 0 2015-10-14 15:24:25 pos after walk to center point = X: 381.0058, Y: 596.7397, Z: -1.833849 2015-10-14 15:24:25 [Box(4, 7)] looks like exit 2015-10-14 15:24:25 [Box(4, 7)] direction =  2015-10-14 15:24:25 Start Clear [Box(4, 8)] 2015-10-14 15:24:25 Walk to center point = X: 357.5, Y: 677.5, Z: 0 2015-10-14 15:24:25 pos after walk to center point = X: 360.4308, Y: 662.8017, Z: -1.833849 2015-10-14 15:24:25 [Box(4, 8)] looks like exit 2015-10-14 15:24:25 [Box(4, 8)] direction =  2015-10-14 15:24:26 Start Clear [Box(3, 8)] 2015-10-14 15:24:26 Walk to center point = X: 290, Y: 707.5, Z: 0 2015-10-14 15:24:33 Looting x1_Mace_norm_base_flippy_02-2485 2015-10-14 15:24:34 Looting x1_Topaz_06-2509 2015-10-14 15:24:34 pos after walk to center point = X: 303.8583, Y: 713.0433, Z: 2.980232E-08 2015-10-14 15:24:34 [Box(3, 8)] looks like exit 2015-10-14 15:24:34 [Box(3, 8)] direction =  2015-10-14 15:24:34 Start Clear [Box(3, 9)] 2015-10-14 15:24:34 Walk to center point = X: 290, Y: 750, Z: 0 2015-10-14 15:24:35 pos after walk to center point = X: 303.4138, Y: 737.0065, Z: 0.9220476 2015-10-14 15:24:35 [Box(3, 9)] looks like exit 2015-10-14 15:24:35 [Box(3, 9)] direction =  2015-10-14 15:24:35 Start Clear [Box(3, 10)] 2015-10-14 15:24:35 Walk to center point = X: 305, Y: 815, Z: 0 2015-10-14 15:24:35 pos after walk to center point = X: 302.6879, Y: 796.9741, Z: 0.7020324 2015-10-14 15:24:35 [Box(3, 10)] looks like exit 2015-10-14 15:24:35 [Box(3, 10)] direction =  2015-10-14 15:24:35 Start Clear [Box(4, 10)] 2015-10-14 15:24:35 Walk to center point = X: 375, Y: 855, Z: 0 2015-10-14 15:24:36 pos after walk to center point = X: 361.9405, Y: 856.306, Z: 0.200291 2015-10-14 15:24:36 [Box(4, 10)] looks like exit 2015-10-14 15:24:36 [Box(4, 10)] direction =  2015-10-14 15:24:36 [Box(4, 10)] direction =  2015-10-14 15:24:36 Start Clear [Box(4, 11)] 2015-10-14 15:24:36 Walk to center point = X: 382.5, Y: 892.5, Z: 0 2015-10-14 15:24:36 pos after walk to center point = X: 369.7783, Y: 877.5718, Z: 1.192093E-07 2015-10-14 15:24:36 [Box(4, 11)] looks like exit 2015-10-14 15:24:36 [Box(4, 11)] direction =  2015-10-14 15:24:36 Start Clear [Box(5, 11)] 2015-10-14 15:24:36 Walk to center point = X: 452.5, Y: 907.5, Z: 0 2015-10-14 15:24:45 Looting shoulderPads_norm_base_flippy-2807 2015-10-14 15:24:49 Looting CraftingMaterials_Flippy_Global-2887 2015-10-14 15:24:49 Looting Bracers_norm_base_01-2896 2015-10-14 15:24:49 move a bit when loot 2015-10-14 15:24:51 pos after walk to center point = X: 441.2783, Y: 888.426, Z: 2.099394 2015-10-14 15:24:51 [Box(5, 11)] looks like exit 2015-10-14 15:24:51 [Box(5, 11)] direction =  2015-10-14 15:24:51 [Box(5, 11)] direction =  2015-10-14 15:24:51 Start Clear [Box(6, 11)] 2015-10-14 15:24:51 Walk to center point = X: 507.5, Y: 907.5, Z: 0 2015-10-14 15:24:51 pos after walk to center point = X: 488.1356, Y: 898.7752, Z: 1.490116E-08 2015-10-14 15:24:51 [Box(6, 11)] looks like exit 2015-10-14 15:24:51 [Box(6, 11)] direction =  2015-10-14 15:24:52 [Box(6, 11)] direction =  2015-10-14 15:24:52 Start Clear [Box(7, 11)] 2015-10-14 15:24:52 Walk to center point = X: 577.5, Y: 897.5, Z: 0 2015-10-14 15:24:52 pos after walk to center point = X: 560.1282, Y: 897.7479, Z: 1.490116E-08 2015-10-14 15:24:52 [Box(7, 11)] looks like exit 2015-10-14 15:24:52 [Box(7, 11)] direction =  2015-10-14 15:24:52 [Box(7, 11)] direction =  2015-10-14 15:24:52 Start Clear [Box(7, 10)] 2015-10-14 15:24:52 Walk to center point = X: 615, Y: 855, Z: 0 2015-10-14 15:24:58 pos after walk to center point = X: 600.4457, Y: 856.373, Z: 0.2002903 2015-10-14 15:24:58 [Box(7, 10)] looks like exit 2015-10-14 15:24:58 [Box(7, 10)] direction =  2015-10-14 15:24:58 Start Clear [Box(6, 10)] 2015-10-14 15:24:58 Walk to center point = X: 517.5, Y: 837.5, Z: 0 2015-10-14 15:25:07 Moving Stuck! 2015-10-14 15:25:08 pos after walk to center point = X: 527.0989, Y: 848.4694, Z: 6.556511E-07 2015-10-14 15:25:08 [Box(6, 10)] looks like exit 2015-10-14 15:25:08 [Box(6, 10)] direction =  2015-10-14 15:25:08 Start Clear [Box(5, 10)] 2015-10-14 15:25:08 Walk to center point = X: 437.5, Y: 837.5, Z: 0 2015-10-14 15:25:09 pos after walk to center point = X: 455.6324, Y: 839.7198, Z: 1.192093E-07 2015-10-14 15:25:09 [Box(5, 10)] looks like exit 2015-10-14 15:25:09 [Box(5, 10)] direction =  2015-10-14 15:25:09 [Box(5, 10)] direction =  2015-10-14 15:25:09 [Box(5, 10)] direction =  2015-10-14 15:25:09 [Box(5, 10)] direction =  2015-10-14 15:25:09 Start Clear [Box(5, 9)] 2015-10-14 15:25:09 Walk to center point = X: 437.5, Y: 760, Z: 0 2015-10-14 15:25:09 pos after walk to center point = X: 446.8647, Y: 777.9055, Z: 1.192093E-07 2015-10-14 15:25:09 [Box(5, 9)] looks like exit 2015-10-14 15:25:09 [Box(5, 9)] direction =  2015-10-14 15:25:09 Start Clear [Box(4, 9)] 2015-10-14 15:25:09 Walk to center point = X: 357.5, Y: 757.5, Z: 0 2015-10-14 15:25:10 pos after walk to center point = X: 375.9787, Y: 765.3338, Z: 0.7020335 2015-10-14 15:25:10 [Box(4, 9)] looks like exit 2015-10-14 15:25:10 [Box(4, 9)] direction =  2015-10-14 15:25:10 [Box(4, 9)] direction =  2015-10-14 15:25:10 [Box(4, 9)] direction =  2015-10-14 15:25:10 [Box(4, 9)] direction =  2015-10-14 15:25:10 Cleared [Box(4, 9)] 2015-10-14 15:25:10 [Box(5, 9)] direction =  2015-10-14 15:25:10 [Box(5, 9)] direction =  2015-10-14 15:25:10 Start Clear [Box(6, 9)] 2015-10-14 15:25:10 Walk to center point = X: 532.5, Y: 772.5, Z: 0 2015-10-14 15:25:15 pos after walk to center point = X: 510, Y: 772.5, Z: 2.980232E-08 2015-10-14 15:25:15 [Box(6, 9)] looks like exit 2015-10-14 15:25:15 [Box(6, 9)] direction =  2015-10-14 15:25:15 [Box(6, 9)] direction =  2015-10-14 15:25:15 [Box(6, 9)] direction =  2015-10-14 15:25:16 Start Clear [Box(7, 9)] 2015-10-14 15:25:16 Walk to center point = X: 597.5, Y: 757.5, Z: 0 2015-10-14 15:25:19 pos after walk to center point = X: 580, Y: 775, Z: 2.980232E-08 2015-10-14 15:25:19 [Box(7, 9)] looks like exit 2015-10-14 15:25:19 [Box(7, 9)] direction =  2015-10-14 15:25:19 [Box(7, 9)] direction =  2015-10-14 15:25:19 [Box(7, 9)] direction =  2015-10-14 15:25:19 Start Clear [Box(8, 9)] 2015-10-14 15:25:19 Walk to center point = X: 667.5, Y: 747.5, Z: 0 2015-10-14 15:25:20 pos after walk to center point = X: 650.8962, Y: 750.4412, Z: 1.490116E-08 2015-10-14 15:25:20 [Box(8, 9)] looks like exit 2015-10-14 15:25:20 [Box(8, 9)] direction =  2015-10-14 15:25:20 [Box(8, 9)] direction =  2015-10-14 15:25:20 Start Clear [Box(8, 10)] 2015-10-14 15:25:20 Walk to center point = X: 657.5, Y: 817.5, Z: 0 2015-10-14 15:25:20 pos after walk to center point = X: 650.23, Y: 798.4363, Z: 0.2002915 2015-10-14 15:25:20 [Box(8, 10)] looks like exit 2015-10-14 15:25:20 [Box(8, 10)] direction =  2015-10-14 15:25:21 [Box(8, 10)] direction =  2015-10-14 15:25:21 Cleared [Box(8, 10)] 2015-10-14 15:25:21 [Box(8, 9)] direction =  2015-10-14 15:25:21 Start Clear [Box(8, 8)] 2015-10-14 15:25:21 Walk to center point = X: 675, Y: 675, Z: 0 2015-10-14 15:25:22 pos after walk to center point = X: 661.1849, Y: 683.9563, Z: 0.1165695 2015-10-14 15:25:22 [Box(8, 8)] looks like exit 2015-10-14 15:25:22 [Box(8, 8)] direction =  2015-10-14 15:25:22 Start Clear [Box(7, 8)] 2015-10-14 15:25:22 Walk to center point = X: 597.5, Y: 677.5, Z: 0 2015-10-14 15:25:22 pos after walk to center point = X: 613.4297, Y: 679.1149, Z: 9.536743E-07 2015-10-14 15:25:22 [Box(7, 8)] looks like exit 2015-10-14 15:25:22 [Box(7, 8)] direction =  2015-10-14 15:25:22 Start Clear [Box(6, 8)] 2015-10-14 15:25:22 Walk to center point = X: 522.5, Y: 677.5, Z: 0 2015-10-14 15:25:23 pos after walk to center point = X: 541.4411, Y: 677.8364, Z: 9.536743E-07 2015-10-14 15:25:23 [Box(6, 8)] looks like exit 2015-10-14 15:25:23 [Box(6, 8)] direction =  2015-10-14 15:25:23 Start Clear [Box(5, 8)] 2015-10-14 15:25:23 Walk to center point = X: 455, Y: 667.5, Z: 0 2015-10-14 15:25:24 pos after walk to center point = X: 468.5532, Y: 668.4036, Z: 2.980232E-08 2015-10-14 15:25:24 [Box(5, 8)] looks like exit 2015-10-14 15:25:24 [Box(5, 8)] direction =  2015-10-14 15:25:24 [Box(5, 8)] direction =  2015-10-14 15:25:24 [Box(5, 8)] direction =  2015-10-14 15:25:24 [Box(5, 8)] direction =  2015-10-14 15:25:24 Cleared [Box(5, 8)] 2015-10-14 15:25:24 [Box(6, 8)] direction =  2015-10-14 15:25:24 [Box(6, 8)] direction =  2015-10-14 15:25:24 [Box(6, 8)] direction =  2015-10-14 15:25:24 Cleared [Box(6, 8)] 2015-10-14 15:25:24 [Box(7, 8)] direction =  2015-10-14 15:25:25 [Box(7, 8)] direction =  2015-10-14 15:25:25 [Box(7, 8)] direction =  2015-10-14 15:25:25 Cleared [Box(7, 8)] 2015-10-14 15:25:25 [Box(8, 8)] direction =  2015-10-14 15:25:25 [Box(8, 8)] direction =  2015-10-14 15:25:25 Start Clear [Box(9, 8)] 2015-10-14 15:25:25 Walk to center point = X: 725, Y: 645, Z: 0 2015-10-14 15:25:25 Moving Stuck! 2015-10-14 15:25:28 pos after walk to center point = X: 702.3339, Y: 646.1929, Z: 9.536743E-07 2015-10-14 15:25:28 [Box(9, 8)] looks like exit 2015-10-14 15:25:28 [Box(9, 8)] direction =  2015-10-14 15:25:28 [Box(9, 8)] direction =  2015-10-14 15:25:28 Start Clear [Box(10, 8)] 2015-10-14 15:25:28 Walk to center point = X: 0, Y: 0, Z: 0 2015-10-14 15:25:28 Cannot pick center point 2015-10-14 15:25:28 [Box(9, 8)] direction =  2015-10-14 15:25:28 Cleared [Box(9, 8)] 2015-10-14 15:25:28 [Box(8, 8)] direction =  2015-10-14 15:25:28 Cleared [Box(8, 8)] 2015-10-14 15:25:28 Cleared [Box(8, 9)] 2015-10-14 15:25:28 [Box(7, 9)] direction =  2015-10-14 15:25:28 Cleared [Box(7, 9)] 2015-10-14 15:25:28 [Box(6, 9)] direction =  2015-10-14 15:25:28 Cleared [Box(6, 9)] 2015-10-14 15:25:28 [Box(5, 9)] direction =  2015-10-14 15:25:28 Cleared [Box(5, 9)] 2015-10-14 15:25:28 Cleared [Box(5, 10)] 2015-10-14 15:25:28 [Box(6, 10)] direction =  2015-10-14 15:25:28 [Box(6, 10)] direction =  2015-10-14 15:25:28 [Box(6, 10)] direction =  2015-10-14 15:25:29 Cleared [Box(6, 10)] 2015-10-14 15:25:29 [Box(7, 10)] direction =  2015-10-14 15:25:29 [Box(7, 10)] direction =  2015-10-14 15:25:29 [Box(7, 10)] direction =  2015-10-14 15:25:29 Cleared [Box(7, 10)] 2015-10-14 15:25:29 Cleared [Box(7, 11)] 2015-10-14 15:25:29 [Box(6, 11)] direction =  2015-10-14 15:25:29 Cleared [Box(6, 11)] 2015-10-14 15:25:29 [Box(5, 11)] direction =  2015-10-14 15:25:29 Cleared [Box(5, 11)] 2015-10-14 15:25:29 [Box(4, 11)] direction =  2015-10-14 15:25:29 Cleared [Box(4, 11)] 2015-10-14 15:25:29 [Box(4, 10)] direction =  2015-10-14 15:25:29 [Box(4, 10)] direction =  2015-10-14 15:25:29 Cleared [Box(4, 10)] 2015-10-14 15:25:29 [Box(3, 10)] direction =  2015-10-14 15:25:29 Cleared [Box(3, 10)] 2015-10-14 15:25:29 [Box(3, 9)] direction =  2015-10-14 15:25:29 [Box(3, 9)] direction =  2015-10-14 15:25:29 Cleared [Box(3, 9)] 2015-10-14 15:25:29 [Box(3, 8)] direction =  2015-10-14 15:25:29 Cleared [Box(3, 8)] 2015-10-14 15:25:29 [Box(4, 8)] direction =  2015-10-14 15:25:29 [Box(4, 8)] direction =  2015-10-14 15:25:29 [Box(4, 8)] direction =  2015-10-14 15:25:30 Cleared [Box(4, 8)] 2015-10-14 15:25:30 [Box(4, 7)] direction =  2015-10-14 15:25:30 [Box(4, 7)] direction =  2015-10-14 15:25:30 Start Clear [Box(4, 6)] 2015-10-14 15:25:30 Walk to center point = X: 357.5, Y: 517.5, Z: 0 2015-10-14 15:25:30 Moving Stuck! 2015-10-14 15:25:35 pos after walk to center point = X: 361.6693, Y: 530.4468, Z: -1.83385 2015-10-14 15:25:35 [Box(4, 6)] looks like exit 2015-10-14 15:25:35 [Box(4, 6)] direction =  2015-10-14 15:25:35 Start Clear [Box(3, 6)] 2015-10-14 15:25:35 Walk to center point = X: 290, Y: 490, Z: 0 2015-10-14 15:25:35 pos after walk to center point = X: 313.1395, Y: 480.6753, Z: 0 2015-10-14 15:25:35 [Box(3, 6)] looks like exit 2015-10-14 15:25:35 Start Clear [Box(9, 4)] 2015-10-14 15:25:35 Walk to center point = X: 757.5, Y: 357.5, Z: 0 2015-10-14 15:25:43 Looting Boots_norm_base_flippy-4634 2015-10-14 15:25:43 move a bit when loot 2015-10-14 15:25:44 Looting Boots_norm_base_flippy-4624 2015-10-14 15:25:44 Looting CraftingMaterials_Flippy_Global-4640 2015-10-14 15:25:45 pos after walk to center point = X: 742.7396, Y: 366.6891, Z: 0.4567887 2015-10-14 15:25:45 [Box(9, 4)] looks like exit 2015-10-14 15:25:45 Start Clear [Box(9, 5)] 2015-10-14 15:25:45 Walk to center point = X: 740, Y: 420, Z: 0 2015-10-14 15:25:45 pos after walk to center point = X: 737.5, Y: 399.4997, Z: 0.2105501 2015-10-14 15:25:45 [Box(9, 5)] looks like exit 2015-10-14 15:25:45 Start Clear [Box(10, 4)] 2015-10-14 15:25:45 Walk to center point = X: 845, Y: 355, Z: 0 2015-10-14 15:25:46 Target Marker Found!!! 2015-10-14 15:25:46 End explore because of end explore exception, instant stop explore 2015-10-14 15:25:46 Executing MoveToMapMarker, 1038619951 2015-10-14 15:25:46 Marker found, pos = X: 832.6577, Y: 360.2371, Z: -0.313797 2015-10-14 15:25:46 Executing SetQuesting 2015-10-14 15:25:46 Executing 传送门, 225195 2015-10-14 15:25:46 Use Portal 225195 2015-10-14 15:25:49 Executing If, CurrentWorldId == 214956 2015-10-14 15:25:49 IfCondition = True 2015-10-14 15:25:49 Executing 移到, 587.3455, 102.2306 2015-10-14 15:25:49 Executing 移到, 586.1859, 159.7837 2015-10-14 15:25:49 Executing 移到, 584.6818, 221.8536 2015-10-14 15:25:50 Executing 移到, 583.0044, 286.6239 2015-10-14 15:25:50 Executing 移到, 582.4233, 353.6523 2015-10-14 15:25:51 Executing 移到, 584.5748, 404.889 2015-10-14 15:25:51 Executing Params, WillSpeed, false 2015-10-14 15:25:51 Executing 移到, 584.0812, 469.4843 2015-10-14 15:25:51 Unreasonably stopped!!! 2015-10-14 15:25:51 Unreasonably stopped!!! 2015-10-14 15:25:55 Executing 移到, 589.966, 495.8188 2015-10-14 15:25:56 Executing 移到, 590, 557.5 2015-10-14 15:25:59 Executing Params, WillSpeed, true 2015-10-14 15:25:59 Executing While, not IsBountyDone() 2015-10-14 15:25:59 IfCondition = True 2015-10-14 15:25:59 Executing WaitTimer, 1000 2015-10-14 15:26:00 Executing While, not IsBountyDone() 2015-10-14 15:26:00 IfCondition = True 2015-10-14 15:26:00 Executing WaitTimer, 1000 2015-10-14 15:26:01 Executing While, not IsBountyDone() 2015-10-14 15:26:01 IfCondition = True 2015-10-14 15:26:01 Executing WaitTimer, 1000 2015-10-14 15:26:03 Executing While, not IsBountyDone() 2015-10-14 15:26:03 Target Bounty Completed! 2015-10-14 15:26:03 Executing 等待, 1000 2015-10-14 15:26:05 Looting x1_Diamond_06-4913 2015-10-14 15:26:06 Looting x1_Diamond_06-4908 2015-10-14 15:26:06 Looting x1_Diamond_06-4911 2015-10-14 15:26:06 Looting x1_Ruby_06-4906 2015-10-14 15:26:06 Looting x1_Amethyst_06-4914 2015-10-14 15:26:06 Looting CraftingMaterials_Flippy_Global-4883 2015-10-14 15:26:06 Moving Stuck! 2015-10-14 15:26:06 Looting shoulderPads_norm_base_flippy-4868 2015-10-14 15:26:07 Looting Gloves_norm_base_flippy-4872 2015-10-14 15:26:07 Looting Bracers_norm_base_01-4916 2015-10-14 15:26:08 Looting Gloves_norm_base_flippy-4917 2015-10-14 15:26:08 Looting Helm_norm_base_flippy-4924 2015-10-14 15:26:08 move a bit when loot 2015-10-14 15:26:09 Executing 回城 2015-10-14 15:26:09 UseTownPortal tryAgainTimes = 0 2015-10-14 15:26:09 Use Town Portal 2015-10-14 15:26:27 Salvager located at X: 320.9509, Y: 423.937, Z: -0.11 2015-10-14 15:26:31 Salvage items 2015-10-14 15:26:31 Salvage 19 items 2015-10-14 15:26:31 Put into stash, count = 10 2015-10-14 15:26:33 Put item Tasker and Theo into stash 2015-10-14 15:26:34 Put item into stash 2015-10-14 15:26:34 Put item into stash 2015-10-14 15:26:34 Put item into stash 2015-10-14 15:26:34 Put item into stash 2015-10-14 15:26:35 Put item into stash 2015-10-14 15:26:35 Put item into stash 2015-10-14 15:26:35 Put item into stash 2015-10-14 15:26:35 Put item into stash 2015-10-14 15:26:35 Put item into stash 2015-10-14 15:26:36 Attempt quest 369878 2015-10-14 15:26:36 Load Profile C:\Users\Everett\Desktop\WinCharge\WinCharge-1\WinCharge-1\Profiles\Act 4 Bounty\Explore_SS2.xml 2015-10-14 15:26:36 Executing Order 2015-10-14 15:26:36 Executing If, Me.IsInTown==False 2015-10-14 15:26:36 Executing 传送平台, 46 2015-10-14 15:26:36 Use Waypoint 46 2015-10-14 15:26:42 Executing SetQuesting 2015-10-14 15:26:42 Executing 探索全区域, 80, 0.05 2015-10-14 15:26:42 Explore starting Pos = X: 585.3981, Y: 599.9901, Z: -1.23459 2015-10-14 15:26:42 Start Clear [Box(7, 7)] 2015-10-14 15:26:42 Walk to center point = X: 595, Y: 595, Z: 0 2015-10-14 15:26:42 pos after walk to center point = X: 585.3981, Y: 599.9901, Z: -1.23459 2015-10-14 15:26:42 [Box(7, 7)] looks like exit 2015-10-14 15:26:42 [Box(7, 7)] direction =  2015-10-14 15:26:42 Start Clear [Box(8, 7)] 2015-10-14 15:26:42 Walk to center point = X: 677.5, Y: 597.5, Z: 0 2015-10-14 15:26:43 pos after walk to center point = X: 662.4003, Y: 608.8969, Z: -1.726573 2015-10-14 15:26:43 [Box(8, 7)] looks like exit 2015-10-14 15:26:43 [Box(8, 7)] direction =  2015-10-14 15:26:43 [Box(8, 7)] direction =  2015-10-14 15:26:43 Start Clear [Box(8, 8)] 2015-10-14 15:26:43 Walk to center point = X: 695, Y: 662.5, Z: 0 2015-10-14 15:26:43 pos after walk to center point = X: 700, Y: 641.9997, Z: 0.2196233 2015-10-14 15:26:43 [Box(8, 8)] looks like exit 2015-10-14 15:26:43 [Box(8, 8)] direction =  2015-10-14 15:26:44 Start Clear [Box(9, 8)] 2015-10-14 15:26:44 Walk to center point = X: 740, Y: 660, Z: 0 2015-10-14 15:26:44 pos after walk to center point = X: 721.8856, Y: 651.8484, Z: 0.04832458 2015-10-14 15:26:44 [Box(9, 8)] looks like exit 2015-10-14 15:26:44 [Box(9, 8)] direction =  2015-10-14 15:26:44 [Box(9, 8)] direction =  2015-10-14 15:26:44 Start Clear [Box(9, 7)] 2015-10-14 15:26:44 Walk to center point = X: 757.5, Y: 597.5, Z: 0 2015-10-14 15:26:48 Looting x1_spear_norm_base_flippy_02-5600 2015-10-14 15:26:48 move a bit when loot 2015-10-14 15:26:48 Looting x1_dagger_norm_base_02-5596 2015-10-14 15:26:49 Looting Boots_norm_base_flippy-5595 2015-10-14 15:26:49 Looting x1_fistWeapon_norm_base_flippy_02-5599 2015-10-14 15:26:50 Looting x1_Ruby_06-5645 2015-10-14 15:26:56 Moving Stuck! 2015-10-14 15:27:01 Looting Ring_flippy-5953 2015-10-14 15:27:14 Looting combatStaff_norm_unique_flippy_08-6317 2015-10-14 15:27:14 Pick up LEGENDARY Inna's Reach 2015-10-14 15:27:14 Looting Amulet_norm_base_flippy-6483 2015-10-14 15:27:15 move a bit when loot 2015-10-14 15:27:16 Exception System.OverflowException: Value was either too large or too small for an Int32. at System.Convert.ToInt32(Double value) at ..( start,  Destination,  resetScenes, Boolean& ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean bath, Boolean ) at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean openItems, Boolean bath, Boolean minMobsCheck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( sceneBox,  fromSceneBox,  stopExploreDelegate, Int32 score) at ..( boxSize, Single minWalkablePercent, Single stopExploreDelegate,  exitIfTooFar, Boolean checkLooksLikeExit, Boolean priorityScenes, List`1 ignoreScenes, List`1 changeStartingPos, Boolean ) at ..( attr, Dictionary`2 xmlNode, XmlNode ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( document, XmlDocument ) at ..(Dictionary`2 attr, Int32 retryTimes,  ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2015-10-14 15:27:16 Leave Game 2015-10-14 15:27:35 Waiting for 2s before after leaving game 2015-10-14 15:27:39 Start at 10/14/2015 3:27:39 PM - gdXXXXXXX@XXXXXXXXX US 2015-10-14 15:27:39 Bot Version 0.9.459 2015-10-14 15:27:39 Profile - act4.xml 2015-10-14 15:27:39 Start botting 2015-10-14 15:27:40 Prepare to start game UI 2015-10-14 15:27:42 Just clicked the start button 2015-10-14 15:27:43 Bot suspended