Witch Doctor (summoner) SERIOUSLY broken
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04-18-2014, 01:06 PM
(This post was last modified: 04-18-2014 01:16 PM by swatti.)
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Witch Doctor (summoner) SERIOUSLY broken
M1: Poison dart, mana recovery rune
M2: Acid Cloud, blob rune 1: Fetish Army, hunters rune 2: Horrify, extra range rune 3: Zombie Dogs, burning rune 4: Gargantuan, Stinky/cleave rune If used right this build is HUGE dps but mostly my charter just "twitches" as if the bot was spamming some key dozen times a second. If you spam the key, the ANIMATION will restart EACH press and never complete. In short, it just twitches. M1 shoud be used when under 20% mana, to recover it. Bot spams the key too fast. HOLD IT DOWN. Dont spam it! M2 shoud be used when above 80% mana to do dps. Same thing, hold, dont spam. 1 should be used only on elites/champions to gain some extra dps. 2 should be used if 3 or more enemies are at melee-range to cause em to run off 3 & 4 are permanent summons. They should be refreshed out-of-combat only after say 2min or so. Like ive been saying, we need a way to controll each skill or skill-slot somehow. Urgently! Movement seems really buggy sometimes and wierd. QUESTION: what should my FPS-setting be? In-game and in the profile? EDIT: using haunt seems to work "sometimes" but not very reliable. EDIT2: After combat my charter usually "just stops" for ~20sec for no reason. Manually moving causes him to twitch towards the spot he stopped in. |
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Messages In This Thread |
Witch Doctor (summoner) SERIOUSLY broken - swatti - 04-18-2014 01:06 PM
RE: Witch Doctor (summoner) SERIOUSLY broken - Titanium - 04-18-2014, 01:57 PM
RE: Witch Doctor (summoner) SERIOUSLY broken - swatti - 04-18-2014, 02:47 PM
RE: Witch Doctor (summoner) SERIOUSLY broken - Titanium - 04-18-2014, 03:37 PM
RE: Witch Doctor (summoner) SERIOUSLY broken - swatti - 04-20-2014, 01:56 PM
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