Bug in selfmade Profile
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04-26-2014, 12:15 PM
(This post was last modified: 04-26-2014 12:17 PM by benass.)
Post: #6
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RE: Bug in selfmade Profile
(04-26-2014 03:28 AM)brojesus Wrote:(04-26-2014 02:24 AM)Titanium Wrote: If that's the case, can you make the MoveTo points closer? they're too far away and would cause problems, usually when I take MoveTo points, the MoveTo points are 30 yards away from each other. try this <MoveTo questId="1" x="369.057" y="112.6642" z="-65.8" pathPrecision="30"/> <MoveTo questId="1" x="426.882" y="132.4008" z="-65" pathPrecision="30"/> <MoveTo questId="1" x="450.1925" y="365.2542" z="-25" pathPrecision="30"/> <MoveTo questId="1" x="377.0288" y="404.891" z="-25.89999" pathPrecision="30"/> <MoveTo questId="1" x="375.9524" y="501.0982" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="399.2075" y="613.9592" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="405.3105" y="649.6884" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="412.0142" y="643.5609" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="432.8545" y="615.9977" z="0.1965284" pathPrecision="30"/> It is closed than 60 yards. my bot goes and loots all 4 chests. but ignores everything else. My entire profile looks like this. Would be nice to add brekables and stones. Alot of gold is left behind. <Profile> <Name>[Siege]</Name> <GameParams quest="273790" step="43" act="A5" resumeFromSave="False" isPrivate="True" numGames="-1"/> <KillMonsters>True</KillMonsters> <PickupLoot>True</PickupLoot> <TargetBlacklists> <TargetBlacklist actorId="364231"/> <TargetBlacklist actorId="291765"/> <TargetBlacklist actorId="333136"/> <TargetBlacklist actorId="337618"/> <TargetBlacklist actorId="332603"/> <TargetBlacklist actorId="334923"/> <TargetBlacklist actorId="333141"/> <TargetBlacklist actorId="375675"/> <TargetBlacklist actorId="363240"/> <TargetBlacklist actorId="335014"/> </TargetBlacklists> <Order> <MaxDeaths questId="1" max="2"/> <ToggleTargeting questId="1" combat="False" looting="True" lootRadius="100" killRadius="0"/> <If condition="IsActiveQuest(273790) and IsActiveQuestStep(43) and CurrentWorldId == 304235"> <ToggleTargeting questId="1" combat="True" looting="True" lootRadius="100" killRadius="50"/> <MoveTo questId="273790" stepId="1" x="556.7181" y="525.3075" z="2.79" pathPrecision="30"/> <UseWaypoint questId="1" actorId="6442" waypointNumber="8"/> </If> <If condition="CurrentWorldId == 291941"> <MoveTo questId="1" x="369.057" y="112.6642" z="-65.8" pathPrecision="30"/> <MoveTo questId="1" x="426.882" y="132.4008" z="-65" pathPrecision="30"/> <MoveTo questId="1" x="450.1925" y="365.2542" z="-25" pathPrecision="30"/> <MoveTo questId="1" x="377.0288" y="404.891" z="-25.89999" pathPrecision="30"/> <MoveTo questId="1" x="375.9524" y="501.0982" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="399.2075" y="613.9592" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="405.3105" y="649.6884" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="412.0142" y="643.5609" z="0.1965284" pathPrecision="30"/> <MoveTo questId="1" x="432.8545" y="615.9977" z="0.1965284" pathPrecision="30"/> </If> <!-- Quit the game --> <UseTownPortal questId="1" /> <LeaveGame reason="Run is done" /> |
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Messages In This Thread |
Bug in selfmade Profile - brojesus - 04-26-2014, 01:11 AM
RE: Bug in selfmade Profile - Titanium - 04-26-2014, 02:17 AM
RE: Bug in selfmade Profile - brojesus - 04-26-2014, 02:21 AM
RE: Bug in selfmade Profile - Titanium - 04-26-2014, 02:24 AM
RE: Bug in selfmade Profile - brojesus - 04-26-2014, 03:28 AM
RE: Bug in selfmade Profile - benass - 04-26-2014 12:15 PM
RE: Bug in selfmade Profile [Solved] - brojesus - 04-26-2014, 09:15 PM
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