Back tracking in Rifts
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06-04-2014, 03:45 AM
Post: #4
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RE: Back tracking in Rifts
In Rifts the character has to explore every box of the map to find the exit to go to the next map, that's why it went back.
As there are so many maps in rifts, it's quite difficult to set a correct box size for exploration that would avoid going back. |
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Messages In This Thread |
Back tracking in Rifts - itsbiju - 05-17-2014, 04:02 PM
RE: Back tracking in Rifts - itsbiju - 05-31-2014, 01:30 AM
RE: Back tracking in Rifts - cho0sen1 - 05-31-2014, 01:58 PM
RE: Back tracking in Rifts - Titanium - 06-04-2014 03:45 AM
RE: Back tracking in Rifts - itsbiju - 06-05-2014, 01:37 AM
RE: Back tracking in Rifts - Baldey - 06-05-2014, 05:34 PM
RE: Back tracking in Rifts - itsbiju - 06-08-2014, 05:21 AM
RE: Back tracking in Rifts - itsbiju - 09-07-2014, 02:35 PM
RE: Back tracking in Rifts - itsbiju - 07-01-2016, 09:02 PM
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