Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Set mat run?
04-17-2014, 10:26 PM
Post: #1
Set mat run?
is there a run that i can use to find mats for certain craftin sets? (basically act 1, born key and the one from wraith at festerin woods)
Find all posts by this user
Quote this message in a reply
04-18-2014, 01:49 AM
Post: #2
RE: Set mat run?
I would write on this thread to ask titanium if you can make a kill magdha run (in adventure mode would be great). i farm this crafting item when playing to craft cain and gain more xp when i play but with bot would be awesome.
Find all posts by this user
Quote this message in a reply
04-18-2014, 02:49 AM (This post was last modified: 04-18-2014 02:50 AM by Titanium.)
Post: #3
RE: Set mat run?
Can you describe the farming route of the kill magdha run? e.g. which waypoint, go to where, and kill which boss
Find all posts by this user
Quote this message in a reply
04-18-2014, 04:12 AM
Post: #4
RE: Set mat run?
Waypoint Road to Alcarnus.


Titanium I can assist in making the profile if you can help me how I can find which waypoint number a given Waypoint is, on the profiles I have made so far I have done trail and error to find the waypoint number.

So if no easy way exist just post a table somewhere with waypoint number and waypoint name and it will speed things up.
Find all posts by this user
Quote this message in a reply
04-18-2014, 03:33 PM
Post: #5
RE: Set mat run?
For adventure mode, your can find the waypoint list in this post:
http://www.botexploit.com/en/forum/showt...hp?tid=462
Find all posts by this user
Quote this message in a reply
04-18-2014, 03:57 PM (This post was last modified: 04-18-2014 04:10 PM by yoyoyosweet.)
Post: #6
RE: Set mat run?
yea, but IMO magda is easy b/c she spawns every time... but still be pretty sweet>..

I was wantin the borns key n aguilds set n captian crimson... so
borns key =
Acquired from: Act I, Cemetery of the Forsaken, Lucious the Depraved (Rare spawn Brigand)
Act I, Defiled Crypt, Digger O'Dell (Rare spawn Ghastly Gravedigger), Bounty: Kill Digg O'Dell
Act I, Defiled Crypt, Dataminer (Rare spawn Ghastly Gravedigger), Bounty: Kill the Dataminer
Act I, Defiled Crypt, John Gorham Coffin (Rare spawn Ghastly Gravedigger)
Act I, Defiled Crypt, Drury Brown (Rare spawn Ghastly Gravedigger)

aguilds set =
Act I, The Festering Woods, Feklar's Ghost (Rare spawn Enraged Phantom), Bounty: Kill Feklar's Ghost
Act I, The Festering Woods, Hawthorne Gable (Rare spawn Enraged Phantom), Bounty: Kill Hawthorne Gable
Act II, Sewers of Caldeum, Shade of Nar Gulle (Rare spawn Enraged Phantom)
Act II, Sewers of Caldeum, Chiman's Curse Chest mini Event, Raziel (Event spawn Enraged Phantom)
Act II, Unknown Dephts, The Archivist (Event spawn Enraged Phantom), Bounty: Kill The Archivist
Act II, Tomb of Khan Dakab, Spirit of Khan Dakab (Event spawn Enraged Phantom), Bounty: Spirit of Khan Dakab
Act II, Realm of Shadow, The Tomekeeper (Rare spawn Enraged Phantom), Bounty: Kill the Tomekeeper

captain crimson =
Act II, Black Canyon Mines, Razormouth (Rare spawn Dune Thresher), Bounty: Kill Razormouth
Act II, Stinging Winds, Monstrous Dune Thresher (Rare spawn Dune Thresher)
Act II, Sewers of Caldeum, Moontooth Dreadshark (Rare spawn Dune Thresher, appears from some rubble)

fleetin strap =
Act I, The Weeping Hollow, Mange (Rare spawn Scavenger), Bounty: Kill Mange
Act I, Fields of Misery, Forlon Farm Event, Burrow Bile (Event spawn Scavenger), Bounty: Forlon Farm
Act I, Fields of Misery, Dreadclaw the Leaper (Rare spawn Scavenger)
Act I, The Lost Mine (Fields of Misery), The Precious Ores Event, Shanabi (Event spawn Scavenger)
Act I, Watch Tower Level 2, Scavenged Scabbard Event, Armorer's Bane (Event spawn Scavenger), Bounty: Scavenged Scabbard

so a crypt clear and festerin woods would be good for sure, then bonus would be the sewers n black canyon mines but not a necessity b/c its in a new act and such.. maybe addin fleeting strap b/c its on act 1 also? the FOM

if that can be done that'd be amazing!!

FYI ran it last night, was amazing!!! Love this!!!! Big Grin
Find all posts by this user
Quote this message in a reply
04-21-2014, 10:04 PM
Post: #7
RE: Set mat run?
Actually i thought of something that others would want also... Instead of those certian places to go to for mats... how about act 1,2,3 bounty runs? The act 4 one works great and gets the cache, but to hit 2 birds w/ one stone the other acts would produce the specific bounties i want for my mat parts and those acts have certain items in the caches ( ie the royal ring in a1 cache * minus 1 needed for set bonus*, the shrine gloves * 10 min effect*, boots that let u walk thru enemies in a2,3... )
Find all posts by this user
Quote this message in a reply
05-01-2014, 02:55 PM
Post: #8
RE: Set mat run?
Hi Titanium
I am trying to help make the people a profile for adventuremode and doing the Magda run for a starter, if I can work it out reliably and a few other kinks then I should be able to make a better mat run profile.

But having same issue with getting it to move after porting to the WP

Neither this

<MoveTo x="1430,739" y="1294,771" z="186,4915"/>

<MoveTo x="1339,578" y="1295,196" z="184,8819"/>
<MoveTo x="1175,044" y="1345,835" z="184,4915"/>
<MoveTo x="970,2525" y="1521,599" z="197,5602"/>
<MoveTo x="900,4726" y="1217,329" z="196,8707"/>


or this, makes the character move of the WP, and I cannot figure out why.


<TrinityMoveTo questId="1" x="1430,739" y="1294,771" z="186,4915" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>

<TrinityMoveTo questId="1" x="1339,578" y="1295,196" z="184,8819" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>
<TrinityMoveTo questId="1" x="1175,044" y="1345,835" z="184,4915" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>
<TrinityMoveTo questId="1" x="970,2525" y="1521,599" z="197,5602" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>
<TrinityMoveTo questId="1" x="900,4726" y="1217,329" z="196,8707" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>

The coordinates have been picked up by using Ctrl + 2. but for some reason the bot fails to move.
Adding log file, and below is the first attempt on the profile which works to port, but fails to move to my checkpoints Smile


<?xml version="1.0" encoding="UTF-8"?>
<Profile>
<Name>Magda mats farm run, adventuremode</Name>
<GameParams resumeFromSave="False" isPrivate="True" numGames="-1" />
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<Order>
<UseWaypoint waypointNumber="22"/>

<!-- Add in waypoints here-->

<!-- zone portal to Magda, ID 195234 -->

<TrinityMoveTo questId="1" x="193,2099" y="203,2172" z="0,1" pathPrecision="10" name="FoS-3" navigation="true"></TrinityMoveTo>


</Order></Profile>


Attached File(s)
.txt  2014-05-01 164601.txt (Size: 39.53 KB / Downloads: 320)
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)